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研究生: 陳語薇
Yu-Wei Chen
論文名稱: 顧客參與意見型共創平台之設計與研究
Design and Research of Feedback Co-Creation Platform for Customer Participation
指導教授: 董芳武
Fang-Wu Tung
口試委員: 唐玄輝
Hsien-Hui Tang
曾元琦
Yuan-Chi Tseng
學位類別: 碩士
Master
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2023
畢業學年度: 111
語文別: 中文
論文頁數: 92
中文關鍵詞: 顧客意見收集線上共創平台設計線上共創參與線上共創體驗
外文關鍵詞: Customer opinion collection, design of online co-creation platform, online co-creation engagement, online co-creation experience
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  • 近年來在產品開發流程中使用者的意見受到企業高度重視,如何讓使用者一同參
    與產品開發與更迭是顧客共創的一大課題,而網路的連結提供企業更多管道去接觸顧
    客的意見。因而本研究聚焦於開發線上顧客共創平台並旨在激勵顧客分享更多意見,
    其設計概念綜結自線上共創行為、參與動機、體驗與平台設計準則之文獻探討。採單
    因子組間實驗法、問卷調查法與訪談了解影響顧客參與之可能因子與各版本平台間之
    體驗。研究結果顯示共創體驗、平台體驗與產品涉入度皆對共創再參與皆有顯著影響,
    其中共創體驗感高者中,女性參與者或創意特質越高者的共創再參與之意願亦更高;
    於平台產出結果上,遊戲化激勵因子顯著增加使用者的意見數量,社交性激勵因子對
    意見數量無顯著影響,然本研究以抱怨型、讚美型、想法型與無意見型四種標籤分類
    平台產出結果,其中,兩種激勵因子的投入皆刺激了參與者更多的抱怨型與讚美型意
    見,相對地降低了想法型意見,特別是抱怨型意見皆占相當大比例。本研究彙整所得
    發現對未來共創平台之設計提出未來建議。


    As customer co-creation has risen recently, user opinions are highly valued in product development. How to involve users in product development and iteration becomes an issue in customer co-creation. Through the progress of network technology, enterprises can reach more consumers' opinions and keep in touch with their latest opinions. Accordingly, this research focuses on online customer co-creation and practically designs an online platform that aims to guide users to share more thoughts. This research concludes with literature reviews of online co-creation behavior, participating incentives, co-creation experience, and related platform design guidelines to the practical design of an online platform. A single-factor intergroup experiment, questionnaire, and interviews are conducted to explore how two incentives, gamified and social, influenced customer re-engagement willingness and the various experience within the co-creation process. Results show that co-creation experience, platform experience, and product involvement significantly affect co-creation re-engagement. Furthermore, in this study, the platform's outputs, that is, users' opinions, are categorized by four types of labels: complaint, praise, idea, and no opinion. It is found that the input of both two incentives stimulates more complaint and praise opinions and lowers the idea opinions. In particular, the portion of complaint opinions constitutes a significant amount. At the end of this study, all findings are compiled to put forward recommendations for designing future online co-creation platforms.

    圖目錄 7 表目錄 9 一、 緒論 11 1.1 研究背景 11 1.2 研究動機 12 1.3 研究目的 13 1.4 研究範圍與限制 13 1.5 研究流程 14 二、 文獻探討 16 2.1 顧客價值共創 16 2.1.1 共創效益 16 2.1.2 虛擬共創環境 17 2.2 社群產品開發 18 2.2.1 虛擬平台共創行為 19 2.2.2 共創結果影響因素 21 (1) 共創參與動機 22 (2) 共創參與體驗 22 (3) 個人特質因素 25 2.2.3 功利性共創結果衡量 26 2.3 維持與增進共創平台參與度 27 2.3.1 技術性支持 27 2.3.2 社交性支持 28 2.3.3 激勵性支持 29 2.4 小結 32 三、 研究方法 33 3.1 研究架構 34 3.2 實驗工具規劃 35 3.2.1 線上平台內容規劃 35 3.2.2 CoU線上平台設計 37 3.2.3 平台之刺激因子設計 42 3.2.4 問卷量表設計 47 3.2.5 半結構式訪談 49 四、 研究結果分析 50 4.1 樣本資料分析 50 4.2 偏最小平方法結構方程式分析(SMART PLS)51 4.2.1 信效度分析 52 4.2.2 模型解釋與相關迴歸分析 54 4.3 平台刺激因子差異分析 56 4.4 平台線上工具共創結果 60 4.4.1 平台意見標籤量化分析 60 4.4.2 平台意見標籤內容質性分析 62 4.5 半結構式訪談回饋 66 4.5.1 平常表達意見方式 68 4.5.2 平台參與動機 69 4.5.3 活動整體感受 69 4.5.4 平台設計之幫助性 70 4.5.5 刺激因子成效 71 4.5.6 刺激因子設計建議 72 4.5.7 未來結合應用 73 4.6 小結 75 五、 結論與建議 78 5.1 研究結論 78 5.2 研究限制與後續研究建議 81 參考文獻 82 附錄一、線上問卷調查量表 88

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