研究生: |
張文健 Wen-chien Chang |
---|---|
論文名稱: |
3D電腦動畫群體運動之分析研究 Analysis of Crowd Simulation in 3D Computer Animation |
指導教授: |
孫春望
Chun-Wang Sun |
口試委員: |
施宣光
Shen-Guan Shih 梁容輝 Rung-Huei Liang |
學位類別: |
碩士 Master |
系所名稱: |
設計學院 - 建築系 Department of Architecture |
論文出版年: | 2009 |
畢業學年度: | 97 |
語文別: | 中文 |
論文頁數: | 62 |
中文關鍵詞: | 虛擬力 、分子系統 、群體運動 、電腦動畫 |
外文關鍵詞: | Virtual Force, Particle System, Crowd Simulation, Computer Animation |
相關次數: | 點閱:256 下載:0 |
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近年來,在電腦動畫、電玩、電視影集、或是電影中,聲勢浩大的群眾場面越來越常見。傳統使用關鍵格調整角色動作的方式過程繁雜沒有效率,藉由電腦動畫軟體中分子系統的模擬,可以有效的解決這些問題。
本研究以五種虛擬力為基礎,配合電腦動畫軟體中環境力場的設定,使用程式語言對群體中個體做進一步的操控。並進行虛擬力對個體影響的實驗,完成簡單的群體運動動畫,以驗證此構想的可行性。
It is getting more and more to see throng of people acting in one scene rencently in animation, video games, TV shows or movies. It is complicated and inefficient to use keyframe to adjust characters' movements. It could solve the problem with simulation of particle system in computer animation software.
This research is based on five virtual forces to control the specific individual in the crowd with programmed language and the setup of enviroment field in the animation software. I was experimenting with virtual force to influence the individual and completed a simple crowd simulation animation to identify my hypothesis.
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