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研究生: 楊迦茵
Chia-Yin Yang
論文名稱: 探索情緒與精神層次的用戶體驗設計與研究:以電商購禮為例
Exploring Emotional and Spiritual Needs through User Experience Design and Research: A Case Study of E-commerce Gift Shopping.
指導教授: 唐玄輝
Hsien-Hui Tang
口試委員: 唐玄輝
Hsien-Hui Tang
陳文誌
Wen-zhi Chen
陳書儀
Shu-Yi Chen
學位類別: 碩士
Master
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2023
畢業學年度: 112
語文別: 中文
論文頁數: 94
中文關鍵詞: 電子商務平台用戶體驗設計知覺價值知覺風險送禮行為
外文關鍵詞: e-commerce platforms, user experience design, perceived value, perceived risk, gift-giving behavior
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隨著網路的發展,購物方式逐漸從傳統的實體店面轉移到線上。雖然電子商務平台已滿足多數消費需求,但送禮這種富含高度社會價值的行為仍未得到足夠的重視。本研究目的為探討送禮者的情緒和精神需求,製作設計原型並且驗證,了解設計方案對於送禮者的價值及風險感知的影響。
研究目標分為三部分:首先,從文獻探討和用戶體驗研究,深入分析線上選禮與一般購物行為的差異,並且結合知覺價值及知覺風險理論,了解送禮者的情感和精神需求;再者,提出基於送禮者需求設計解決方案並進行驗證;最後,探討三層級需求架構對於電商應用程式功能開發的效益。
本研究發展過程為執行兩輪三鑽石設計流程,將知覺價值及風險理論的框架應用於問題解析和場域驗證的階段,探究送禮者的情緒和精神需求,並驗證設計方案的有效性。本研究將問題解析的洞見轉為三個影響情緒價值和心理風險感知的設計方案,以及三個影響社會價值和社會風險感知的設計方案,分別呈現給送禮者評估。
研究發現符合送禮者情感和精神需求的創新服務,可以成功提升送禮者對於目前電子商務平台的價值感知,並且降低風險感知。此外,狩野模型的結果顯示各項設計方案之於送禮者皆為魅力品質屬性。研究結果呈現洞察轉化使用者情緒與精神需求,幫助提升電子商務平台的價值,此成果可視為現今電子商務平台邁向體驗經濟的策略。


As online shopping continues to flourish, the traditional method of purchasing gradually shifts towards the digital platform. While e-commerce platforms satisfy the majority of consumer needs, the act of gift-giving, rich in social significance, still lacks sufficient attention. This study aims to explore the emotional and spiritual needs of gift-givers, develop design prototypes, and validate them to understand the impact of design solutions on the perceived value and perceived risk of gift-givers.
The research objectives are divided into three parts: Firstly, through literature review and user experience research, to conduct a thorough analysis of the differences between online gift selection and general shopping behavior, while integrating theories of perceived value and perceived risk to understand the emotional and spiritual needs of gift-givers. Secondly, to propose and validate design solutions based on the needs of gift-givers. Lastly, to explore the benefits of the three-level needs framework for the development of functionalities in e-commerce applications.
This study follows a two-round three-diamond design process, applying the frameworks of perceived value and risk theory to problem analysis and validation stages. It delves into the emotional and spiritual needs of gift-givers and validates the effectiveness of design solutions. Insights from problem analysis are translated into three design solutions influencing emotional value and psychological risk, as well as three design solutions influencing social value and social risk, presented for evaluation by gift-givers.
The study findings indicate that innovative services catering to the emotional and spiritual needs of gift-givers can successfully enhance their perceived value while reducing perceived risks. Additionally, the results from the KANO model demonstrate that all design solutions are perceived as attractive quality attributes by gift-givers. The research outcomes showcase insights into transforming user emotions and spiritual needs, aiding in enhancing the value of e-commerce platforms. These findings can serve as strategic guidelines for current e-commerce platforms transitioning towards the experience economy and developing the gift-giving market.

摘 要 i Abstract ii 致 謝 iii 目 錄 iv 第一章 緒論 1 1.1 研究背景與動機 1 1.2 研究問題 3 1.3 研究目的與目標 3 1.3.1 透過文獻探討和用戶體驗研究,了解送禮者對於電商平台的情感和精神需求 3 1.3.2 基於送禮者的需求,透過用戶體驗設計提出解決方案並驗證 3 1.3.3 探討情緒和精神需求對於開發應用程式功能的效益 4 1.4 研究範圍與限制 4 1.5 研究價值 4 1.6 論文架構 5 第二章 文獻探討 7 2.1 電子商務平台 7 2.1.1 消費者對於網路購物的的感受演進 7 2.1.2 電子商務平台用戶體驗相關研究 8 2.1.3 國內電子商務平台簡介 9 2.2 送禮行為 10 2.2.1 禮物的定義 11 2.2.2 送禮行為過程模型 11 2.2.3 送禮者對於送禮行為的感受 13 2.2.4 現有送禮數位平台研究 15 2.3 知覺價值及知覺風險 17 2.3.1 知覺價值的定義 17 2.3.2 知覺價值的應用 18 2.3.3 知覺風險的定義 19 2.3.4 知覺風險的應用 20 2.4 文獻探討總結 21 第三章 研究方法 23 3.1 研究對象 23 3.1.1 訪談對象篩選 24 3.1.1.1 第一輪問題解析:送禮行為與情緒感知訪談 24 3.1.1.2 第二輪問題解析:送禮者的精神需求 25 3.1.2 電子商務平台 26 3.2 研究流程與方法 27 3.2.1 問題解析 28 3.2.2 設計迭代 28 3.2.3 場域驗證 28 3.3 研究執行方法 29 3.3.1 半結構式訪談法 30 3.3.2 資料整理方法 31 3.3.3 知覺價值及知覺風險的執行方法 31 3.3.4 用戶體驗概述 33 3.3.5 狩野模型 (Kano Model) 34 3.3.6 淨推薦值 (NPS) 36 3.4 研究方法小結 37 第四章 研究發現 38 4.1 第一輪三鑽石設計流程:送禮行為與情緒感知訪談 38 4.1.1 問題解析 38 4.1.2 設計迭代 42 4.1.2.1 設計概念發展 43 4.1.2.2 設計方案介紹 45 4.1.3 場域驗證 48 4.1.3.1 情緒價值 48 4.1.3.2 心理風險 51 4.2 第二輪三鑽石設計流程:送禮者的精神需求 52 4.2.1 問題解析 52 4.2.2 設計迭代 55 4.2.2.1 設計方案介紹 55 4.2.3 場域驗證 58 4.2.3.1 社會價值 58 4.2.3.2 社會風險 61 4.3 綜合評估 62 4.3.1 狩野模型驗證設計方案 62 4.3.2 淨推薦值結果 64 4.3.3 驗證結果小結 65 第五章 討論 66 5.1 針對情感與精神需求的設計方案間接影響功能價值感知 66 5.2 屬於魅力品質的設計方案並未明顯影響淨推薦值 67 5.3 開發策略應全程支援送禮歷程 67 5.4 以送禮洞見評估現有電子商務平台策略 69 5.5 電子商務平台於功能需求層次的體驗策略 72 5.5.1 協助記憶送禮靈感 72 5.5.2 幫助回憶歷年禮物 73 5.5.3 篩除商品幫助聚焦 73 5.5.4 小結 74 第六章 結論 75 6.1 學術面貢獻 76 6.2 產業面貢獻 76 6.3 未來研究方向 77 第七章 參考文獻 78 第八章 附件 85

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