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研究生: 鐘彥如
Yen-ju chung
論文名稱: 消費者對虛擬社群推薦商品購買意願之研究
A Study of the Effects of Virtual Community on Consumer Shopping Behavior
指導教授: 盧希鵬
Hsi-Peng Lu
口試委員: 游慧茹
none
欒斌
none
學位類別: 碩士
Master
系所名稱: 管理學院 - 科技管理研究所
Graduate Institute of Technology Management
論文出版年: 2009
畢業學年度: 97
語文別: 中文
論文頁數: 91
中文關鍵詞: 虛擬社群社會臨場感知覺娛樂價值知覺實用價值購物意圖
外文關鍵詞: Virtual Community, Social Presence, Perceived Hedonic Value, Perceived Utilitarian Value, Purchase Intention
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  •   有越來越多的消費者在進行購物決策時,會藉由產品討論社群取得商品資訊,作為進行購物決策的依據,虛擬社群儼然成為影響消費者購物決策的一環。為了解虛擬社群是否能夠對消費者購物行為產生影響,以及虛擬社群應具備何種特質,才能滿足消費者尋找商品資訊時的需求。本研究採用探討個人媒介使用感受的社會臨場感理論發展研究架構,說明消費者如何在尋找商品資訊的過程中獲得價值形成對社群的好感,進而產生對社群中推薦商品的購買意圖。
      經由網路問卷收集431位,曾在購物前至產品討論社群尋找商品資訊的有效樣本,並透過SEM方法驗證研究架構。研究結果顯示,消費者對虛擬社群的正向態度,會正向且顯著的影響個人對社群推薦商品的購買意圖,消費者對社群的態度主要來自於,個人對社群的知覺娛樂與實用價值;而社會臨場感會影響消費者對社群的知覺價值。此外,社會臨場感會因性別之不同而有所差異。最後本研究依據研究結果提供管理上的建議。


    With the increasing number of consumers who would retrieve product information in virtual community (VC) before shopping in order to help them making decision, virtual community has become an important role in decision making. Despite much research has been done on VC issue, little is known about the impact of social presence in VC on consumers’ purchase decision. Therefore, the study proposed a research framework based on social presence theory to explore how social presence influences consumers’ attitudes towards the VC and the effect on their intention to purchase the social-recommended product.
    The research model was evaluated with structural equation modeling and tested using a questionnaire survey of 431 who had visited VC to find the product information before shopping. The results revealed that the attitude towards the VC had a significant positive effect on consumers’ intention to purchase the social-recommended product, while perceived hedonic value and utilitarian value were the predictors of attitude towards the VC. In addition, perceived hedonic value and utilitarian value were influenced by social presence. Finally, gender has significant effects on social presence. Implications of these findings were discussed for practitioners.

    摘 要 I Abstract II 誌 謝 IV 目 錄 V 圖 目 錄 VII 表 目 錄 VIII 第壹章 緒論 1 第一節 研究背景 1 第二節 研究動機3 第三節 研究目的4 第四節 研究流程5 第貳章 文獻探討6 第一節 虛擬社群6 一、虛擬社群定義6 二、虛擬社群的商業價值 8 三、虛擬社群相關研究 13 第二節 社會臨場感理論 15 一、社會臨場感定義 15 二、社會臨場感相關研究 20 第三節 知覺價值 22 一、娛樂價值 23 二、實用價值  24 第四節 購物意圖25 第參章 研究方法27 第一節 研究架構27 第二節 研究變數之操作型定義 30 第三節 研究假說32 第四節 問卷設計36 一、社群參與情形問項 36 二、研究變數問項37 三、基本資料問項40 第五節 資料蒐集41 一、抽樣對象41 二、資料蒐集方法41 三、問卷回收情形41 第肆章 資料分析與結果 42 第一節 資料分析方法 42 第二節 樣本分析43 一、人口統計資料43 二、敘述性統計分析 47 第三節 問卷信效度分析 53 第四節 結構方程式分析 54 一、測量模式評估54 二、結構模式評估58 第伍章 結論與建議69 第一節 研究結論69 第二節 研究建議72 一、學術研究之建議72 二、管理實務之建議73 第三節 研究限制75 參考文獻77 附錄一87

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