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研究生: 林逸筑
Yi-Chu Lin
論文名稱: 從抽象中提取概念:詩意互動設計初探
CAPTURING NOTIONS FROM ABSTRACTIONS:THE FOUNDATION OF POETIC INTERACTION DESIGN
指導教授: 梁容輝
Rung-Huei Liang
口試委員: 張登文
Teng-wen chang
陳玲鈴
Lin-lin Chen
學位類別: 碩士
Master
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2011
畢業學年度: 99
語文別: 中文
論文頁數: 137
中文關鍵詞: 詩意互動設計詩意完形表達式體現互動設計原則
外文關鍵詞: Expression-making, Gestalt, Poetic Interaction Design, Poetic Image, Embodied Interaction, Design Principles
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  • 近年來,在互動領域當中,除了功能性、使用性與愉悅性的探討之外,互動美學的研究已引起相當多的關注,為了超越互動美學的研究現況,本研究提出一個充滿挑戰機會的設計方向:詩意互動設計。根據巴舍拉現象學的方法為根基,並以其中提出的詩意互動設計應從想像力、表達式以及運算物件開始著手,此挑戰包含著當使用者與之互動時,如何讓互動過程保持在一個語言的觸發狀態,以及如何設計成功的迴盪與詩意意象的讚嘆等等概念為主要觀點論述。此外,引述雷可夫藉由檢視空間中的隱喻,將詩意互動分類為詩意互動空間與詩意互動物品兩個部份作為探討,再加上完形心理學的基礎,企圖呈現與探索詩意互動設計的可能方向,並透過兩個現有的設計案例勾勒出詩意意象與表達式之間的關係。最後,透過一個設計實作:「Whisper」,借以揭露與探索上述的概念性架構,以及透過質性實驗評估此階段的發現;至此,從參與者身上獲得許多正面的回應與印象,包含透過物件與空間之間含蓄性的表達方式以傳遞詩意意象。

    另一方面,即使上一階段所提出的詩意是透過表達式中留白的方式創造,且藉由使用者的反思與想像力傳遞;然而,詩意互動對於設計師而言,仍然是一個相當抽象的概念,以致於無法確切地掌握與運用。為了處理這項挑戰,此階段根據行動研究方法,透過反覆地執行過程,發展出四個詩意互動原則;且為了進一步驗證原則,本文建立第二個設計實作:「Scentonight」,並透過一個組內的量化實驗,用以評估在使用的脈絡當中,所帶給參與者的影響。最後實驗結果顯示指出,參與者傾向認為一個日常生活物品與想像力的連結能勝過於原始的功能。因此,本論文研究運用循序漸進的實踐方法,證實了詩意互動設計發展理論的系統化過程,並著重於描述詩意互動設計的初探研究。


    In recent years, an amount of research has risen growing concern of designing aesthetics of interaction in addition to function, usability, and pleasure of it. Beyond aesthetic interaction, we propose poetic interaction as a promising design genre. Based on Bachelard’s phenomenological approach, we suggest that poetic interaction design begin with imagination and expression-making of both material and computational things. The challenges include how to design successful reverberation and admiration of poetic images while one interacts and reflects. Examining spatial metaphors, we classify poetic interaction into poetic space and interactive artifacts. With gestalt psychology, we present practical guides for designing poetic interaction. Two examples illustrate the relationship between poetic images and expression-making. Finally, we implement a design work, Whisper, to explore the framework, as well as validate our findings via a qualitative experiment. Participants were positively impressed that interaction could deliver experience of poetic images with artifacts and space of implicit expression.

    On the other hand, even thought we propose that poetic image could be created through leaving blanks in the design expression, and be delivered via users’ reflection and imagination, the concept of Poetic Interaction however is abstract for designers to apply in practice. To address this challenge, we developed four principles by performing the process iteratively according to action research method. For further validation of the principles, we built a design work, Scentonight, to evaluate the influences brought to the users in the context of usage. A within-subject experiment was performed. The result shows a significant difference that the participants tend to think of an everyday object in terms of its imaginary linking rather than its function. This thesis demonstrates a systematic process of developing the theory of Poetic Interaction Design in a pragmatic manner.

    1.下一波互動設計 11 1.1.科技•日常生活 13 1.2.互動的本質 15 1.3.美學•詩學 17 1.4.反思•情緒感知 21 1.5.小結 23 2.詩意互動設計的源起 25 2.1.實證主義美學 27 2.2.完形與詩 31 2.3.表達式 37 2.4.詩意互動空間 • 詩意互動物品 42 3.詩意互動設計的探索 47 3.1.創作概念描述 49 3.2.空間•物品 57 3.3.詩意體驗 60 3.4.體驗分享 63 3.5.討論 70 4.抽象到具體 73 4.1.工作坊 75 4.2.詩意原則 87 5.應用與驗證 91 5.1.創作概念描述 93 5.2.詩意經驗的評價 101 5.3.體驗分享 114 5.4.討論 117 6.結論 121 7.未來研究 125 8.參考文獻 129

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