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研究生: 李昱辰
Lee-Yu Chen
論文名稱: 設計思考在建築競圖中設計概念發想之應用--- 以腦力激盪及概念合成法為例
The application of "Design Thinking" used for concept development of architecture competition: by the practices of Brainstorming and Idea Synchronisation
指導教授: 莊亦婷
I-Ting Chuang
口試委員: 彭雲宏
Yun-Hung Peng
施宣光
Hsuan-Kuan Gshih
洪廸光
Ti-Kuang Hung
學位類別: 碩士
Master
系所名稱: 設計學院 - 建築系
Department of Architecture
論文出版年: 2015
畢業學年度: 103
語文別: 中文
論文頁數: 125
中文關鍵詞: 設計思考設計概念建築競圖腦力激盪概念合成
外文關鍵詞: Design thinking, Design concept, Architecture competition, Brainstorming, Idea Synchronisation
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  • 設計這門領域是無窮無盡的,每個人皆如同在宇宙中摸索,筆者透過在研究所期間累積國際競
    圖之操作經驗,利用設計思考工具進行設計競圖操作,不斷的修正其設計思考操作內容,跳脫以往
    的設計思維,因而激盪出不同凡響的設計概念,使筆者幸運地在“The Legend of Tent-Tent Hotel –
    2014.02” 競賽中脫穎而出得到Eco Legend Design Award 的殊榮。因此,本篇論文探討及說明設計思
    考工具在設計概念發想上應用的重要性,以兩種設計思考工具做為參考,希望讀者藉由設計思考模
    式的運用,激發設計中更多的可能性,讓建築在城市中完美的展現其價值。
    建築設計為滿足建造目的所進行的設計,包括人們對環境角色的要求及使用功能之需求。在現
    今多元社會現象的改變之下,社會課題、環境脈絡逐漸趨向錯綜複雜,建築佇立在城市中已非以往
    單一面向的存在,不僅是滿足機能之方盒子,亦是具有回應城市象徵意義之下所形成的文化產物。
    因此,要體現建築所具備的象徵意義,需要依靠讓建築賦予生命的靈魂象徵 -- 設計概念(concept)。
    設計概念的發想是建築設計中重要的一環,亦是讓建築展現其所存在的價值。
    在普遍性的建築專業教育下,使我們習慣在線性發展的架構中思考並且尋找解決問題的方案。
    長期依循著線性架構下的靜態思維來操作設計,容易阻礙設計者的想像力及創造力的發展。然而,
    一個別出心裁的設計概念(concept) 需要藉由設計思考模式的操作、設計概念的推演來以激發出得以
    回應設計課題之都市紋理、環境脈絡及人文要素的設計概念。 設計思考的模式不勝枚舉,目的都在
    於激發出與眾不同卻能感動人心的創意概念。本篇論文的主要宗旨為透過設計思考工具來操作設計
    概念的發想及推演,藉由設計思考方法衍生出更多元且層次豐富的創意概念,而非線性思維(Linear
    Thinking) 下非此即彼的設計觀,以開拓設計更多的可能性。
    本篇設計論文以「腦力激盪法」及「概念合成法」為例,運用“The Legend of Tent-International
    Design Competition of Tent Hotel” 及“ Himalayan Mountain HUT” 兩個國際競圖設計案做為說明。透過
    設計思考模式作為設計發想之工具,經過來回多次的辯證設計主題與概念之關聯性,最終激盪出許
    多對於設計主題定位及想像的關鍵字,藉由進一步的分析及最終概念的選擇,將感性思維進而推演
    出一個理性思維的設計概念(concept) 來強化整個設計主題。利用清晰的說明圖探討概念在空間上的
    演化過程,最終依照競圖要求之規範、作品的論述,以清晰的版面完整傳達整個設計的操作策略以
    及對於設計主題所產生的新思維。


    The field of design is endless and limitless like the infinite universe. Through the experience of the international
    architecture competitions, utilizing two type of the design thinking methods to bring out the extraordinary
    design concept constantly. Following the steps of design thinking methods can bring the new thought of
    design. Luckily, the author obtained the “Eco Legend Design Award” of the competition “ The Legend of
    Tent-Tent Hotel” in February 2014. The aim of this study is to investigate and illustrate the importance of the
    application of design Thinking used for concept development of architecture competition, and provide two
    kinds of design thinking methods for references. Ones can obtain more possibility of the inspired design
    from the selection and application of design thinking patterns, so that the architecture (building) can be perfectly
    exhibited its value in the city.
    Architectural design exists for the purpose of contenting ones’ environmental requirements and function
    needs. Under the changing social phenomenon and social issues, environmental context tends to be more
    complicated. Architecture is not only the boxes that provide function and living space, but also play the role
    of the city cultural product. As a result, exhibiting the symbolic meaning of the architecture, we have to rely
    on design concept, the soul of the architecture.
    Under the traditional architectural professional education, ones are used to operating the design projects by
    linear thinking and seek for the solutions. Yet, following the linear thinking would block the imagination and
    creativity of the designer. The design concept development is the most important part during the design
    thinking. A marvelous design concept comes from the operating design thinking methods. Thus, the hundreds
    of design thinking methods are all used to bring out the unique concept. The aim of this paper is to
    verify that following the design thinking methods can bring out the exceptional concept to widen more possibilities
    of design.
    This paper is demonstrated with two international architecture competition projects: “The Legend of Tent
    Hotel” and ” Himalayan Mountain HUT” , which are operated with two types of design thinking methods,
    “brainstorming” and “Idea Synchronisation” . Through the operation of the two methods, several keywords
    were produced and integrated into a concept by analyzing and selecting. Finally, follow the competition brief
    and utilize the clear diagrams, unit design process, planning process and the 3D simulation diagrams to
    describe the new thinking of the design project. Ones can assign more possibilities to the design by following
    the design thinking methods.

    I 中文摘要 II 英文摘要 III 謝誌 IV 目錄 第一章 緒論 1-1 研究動機及目的 1-2 設計思考 1-3 設計操作 1-3-1 分析與界定 1-3-2 設定課題 1-3-3 腦力激盪法 1-3-4 設計概念的篩選 1-3-5 概念合成法 1-3-6 空間操作與實踐 1-4 小結 第二章 設計操作 2-1 The Legend of Tent-International Design Competition of Tent Hotel 2-1-1 競圖資料簡介 Competition Brief 2-1-2 設計思考之操作 2-1-3 空間實踐與圖面呈現 2-2 Himalayan Mountain Hut Architecture Competition 2-2-1 競圖資料簡介 Competition Brief 2-2-2 設計思考之操作 2-2-3 空間實踐與圖面呈現 第三章 結論 3-1 得獎作品比較分析 The Legend of Tent-International Design Competition of Tent Hotel 3-2 得獎作品比較分析 Himalayan Mountain Hut Architecture Competition 3-3 檢討 3-4 反饋 3-5 結論 參考書目 x 參考網站 附錄 附錄一 / The Legend of Tent-International Design Competition of Tent Hotel 得獎作品 附錄二 / Himalayan Mountain Hut Architecture Competition

    01 / 建築的法則, Matthew Frederick, 2009  
    02 / 亂想的方法, Michael Michalko, 2012  
    03 / 讓創意聽不下來的有趣發想書, 高橋誠, 2009
    04 / 盒內思考 有效創新的簡單法則, Drew Boyd and Jacob Goldenberg, 2014
    05 / 安藤忠雄我的人生履歷書, Tadao Ando,2012
    06 / 點子都是偷來的:10個沒人告訴過你的創意撇步,Austin Kleon,2013
    07 / The Legend of Tent International Design Competition

    http://top.aim-competition.com/
    08 / Himalayan Mountain Hut Architecture Competition
    https://hmmd.org/gb/architecture-competition/himalayan-mountain-hut

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