簡易檢索 / 詳目顯示

研究生: 蔡亞典
Ya-Tien Tsai
論文名稱: 觀光型大眾運輸體驗線索對旅遊體驗、再乘意願或重遊意願之影響-以遊園公車為例
The Effects of Tourism Public Transport Experience Clues on Tourism Experience Repurchase Intention or Revisit Intention: A Case Study of Tour Bus
指導教授: 宋同正
Tung-jung Sung
口試委員: 苑守慈
Soe-Tsyr Yuan
董芳武
Fang-Wu Tung
學位類別: 碩士
Master
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2015
畢業學年度: 103
語文別: 中文
論文頁數: 90
中文關鍵詞: 再乘意願服務設計旅遊體驗觀光型大眾運輸體驗線索
外文關鍵詞: revisit intention, service design, tourism experience, tourism public transport, experience clues
相關次數: 點閱:289下載:14
分享至:
查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報

在全球觀光興起時代,服務提供者必須提供優質且完整的旅遊體驗,才能使遊客產生難忘回憶、甚至是重遊意願。一般而言,觀光旅遊場域中存有許多體驗線索,而這些線索常會影響遊客服務體驗的認知。因此,如何在觀光旅遊場域中塑造具獨特之體驗線索將是影響遊客整體旅遊體驗和重遊意願的關鍵所在。發展觀光旅遊活動之際,遊客對交通運輸的需求也隨之增加,故交通運輸在旅遊體驗過程中實扮演極為重要的角色。基此,針對觀光型大眾運輸,本研究旨在探討體驗線索對遊客之旅遊體驗、再乘意願或重遊意願影響。

依據服務設計程序,本研究共區分為三大階段。第一階段為「探索定義」階段,針對貓空遊園公車,本研究先透過觀察法來瞭解遊客在使用觀光型大眾運輸服務之體驗線索、旅遊體驗、再乘意願和重遊意願內涵。接著,藉由問卷調查木柵觀光茶園65位遊客,以發掘出現有貓空遊園公車相關問題。第二階段「設計發展」階段,本研究邀請4位具實務經驗的設計師進行新遊園公車的設計共創,以提出新遊園公車設計方案。接著,在第三階段「評估」階段中,本研究針對新、舊遊園公車設計之體驗線索、旅遊體驗、再乘意願和重遊意願進行受測者評估。最後,本研究共收集到100份有效問卷,並且針對新遊園公車設計方案採用T檢定及迴歸分析進行體驗線索對旅遊體驗、再乘意願或重遊意願的影響。

本研究有三項主要發現:1)新、舊遊園公車設計方案之體驗線索、旅遊體驗及再乘意願具有顯著差異;2)針對新遊園公車設計方案之「體驗線索」及「旅遊體驗」會對「再乘意願」產生正向影響」;3)針對新遊園公車設計方案之「旅遊體驗」會對「重遊意願」產生正向影響。最終,本研究針對體驗線索之設計線索、旅遊線索及情感線索構面提出若干遊園公車設計方針。


With the rising of global tourism industry, the service providers should create high-quality with holistic tourism experiences for tourists that could allow them to not only have a memorable experience, but also enhance their revisit intention. Generally speaking, there are so many experience clues in the scenic spots, which consequently influence the perception of tourists in service experience. Based on this, creating a unique tourism experience is crucial for the service providers to enhance the tourist experiences. In fact, the development of the transportation has a major impact on the growth of tourism. Therefore, the public transportation often plays an important role in tourism experience. This study aims to explore the effects of tourism public transport experience clues on tourism experience, repurchase intention or revisit intention from a case study of maokong tour bus.

According to the service design process, this study will be divided into three stages. The first stage is the "exploration & definition" stage. As for maokong tour bus, this study adopted the observational approach to explore experience clues, tourism experience, repurchase intention and revisit intention of tourists. Then, the study investigated 65 participants to discover the current service related issues of maokong tour bus. In the second stage, the "development" stage, the study invited four practiced designers to co-create new maokong tour bus design with good experience clues. The third stage is the "evaluation" stage. In this stage, the study implemented the new maokong tour bus design and compared the features of experience clues, tourism experience and repurchase intention between old and new tour bus designs. Eventually, this study collected 100 valid questionnaires to evaluate the experience clues on tourism experience, repurchase intention or revisit intention of old and new tour bus designs by using two-sample T-test and linear regression.

The results of the study revealed that: 1) there are significant differences of experience clues, tourism experience, repurchase intention and revisit intention between old and new tour bus design; 2) for the new tour bus design, experience clues has a significant positive effect on repurchase intention, and tourism experience also has a significant positive effect on repurchase intention; 3) for the new tour bus design, tourism experience has a significant positive effect on revisit intention. Fianlly, the study proposed two tourism public transport design guidelines for the humanic clues, tourism clues and emotional clues dimensions of experience clues.

一、緒論 1.1 研究背景與動機 1.2 研究目的與重要性 1.3 研究範圍與限制 1.4 重要名詞解釋 1.5 研究架構與流程 二、文獻回顧 2.1觀光旅遊產業 2.1.1台灣觀光旅遊產業 2.1.2木柵觀光茶園 2.2大眾運輸 2.2.1觀光型大眾運輸 2.2.2貓空遊園公車 2.3體驗線索 2.3.1體驗線索之定義與內涵 2.3.2遊園公車體驗線索之衡量 2.4旅遊體驗 2.4.1旅遊體驗之定義與內涵 2.4.2旅遊體驗之衡量 2.5再乘意願 再乘意願之定義與衡量構面 2.6重遊意願 體驗線索定義與衡量構面 2.7服務設計 2.7.1服務設計定義之定義 2.7.2服務設計工具 2.8研究假設 三、研究設計 3.1研究對象 3.1.1觀察法 3.1.2問卷調查法 3.1.3訪談法 3.1.4焦點團體 3.2研究對象 3.3研究工具 四、研究發現與討論 4.1遊園公車探索與定義階段 4.1.1受訪者基本資料 4.1.2敘述性統計 4.1.3因素分析 4.1.4 T檢定 4.1.5前期研究結論 4.2遊園公車設計發展階段 4.2.1背景問題敘述 4.2.2滿意與不滿意事件 4.2.3新設計價值主張說明 4.2.4新遊園公車設計方針說明 4.3新遊園公車設計評估階段發現 4.3.1新遊園公車設計體驗流程 4.3.2新遊園公車之問卷調查 4.3.3研究假設驗證結果 五、結論與建議 5.1研究結論 5.2研究建議 5.2.1 設計應用建議 5.2.2 後續研究建議 參考文獻

英文文獻
1.Baraban, R. S., & Durocher, J.F.( 2001). Successful Restaurant Design, 2nd Edition. New York, NY: Wiley.
2.Bitner, M. J., Bernard, H. Booms., & Lois, A. M. (1994). Critical service encounters: the employee's viewpoint. Journal of Marketing, 58(4), 95-106.
3.Bitner, M.J., Ostrom, A. and Morgan, F. (2007). Service blueprinting a practical tool for servie innovation, working paper, Centre for Services Leadership, Arizona State University, Tempe, AZ.
4.Berry, L. L., & Bendapudi, N. (2003). Clueing in customers. Harvard business review, 81(2), 100-106.
5.Berry, L. L., & Carbone, L. P. (2007). Build loyalty through experience management. Quality progress, 40(9), 26-33.C
6.Berry, L. L., Wall, E. A., & Carbone, L. P. (2006). Service clues and customer assessment of the service experience: Lessons from marketing. Academy of Management Perspectives, 20(2), 43-57.
7.Carbone, L. P., & Haeckel, S. H. (1994).  Engineering customer experiences. Marketing Management, 3(3), 8-19.
8.Dodds, W. B., Monroe, K. B., & Grewal, D. (1991). Effects of price, brand, and store information on buyers' product evaluations. Journal of Marketing Research, 28(3), 307-319.
9.Dong, P., & Siu, N. Y. M. (2013). Servicescape elements, customer predispositions and service experience: The case of theme park visitors. Tourism Management, 36, 541-551.
10.Francken, D. A. (1983). Postpurchase consumer evaluations, complaint actions and repurchase behavior. Journal of Economic Psychology, 4(3), 273-290.
11.Gray, D., Brown, S. & Macanufo, J. (2010). Gamestorming – A playbook for innovators, rulebreakers and changemakers. Sebastopol, CA: O’Reilly Media.
12.Gronau, W., & Kagermeier, A. (2007). Key factors for successful leisure and tourism public transport provision. Journal of Transport Geography, 15(2), 127-135.
13.Hall, E. T. (1969). The Hidden Dimension. Garden City, NY: Doubleday.

14.Hanne M. Bratsberg. (2010). Empathy Maps of the FourSight Preferences. Master Creative Studies Graduate Student Master's Projects, Buffalo State College. Buffalo, New York.
15.Hoch, S. J., & Deighton, J. (1989). Managing what consumers learn from experience. Journal of Marketing, 53(2), 1-20.
16.Kaiser, H. F. (1974). An index of factorial simplicity. Psychometrika, 39(1), 31-36.
17.Kim, J. H., Ritchie, J. B., & McCormick, B. (2012). Development of a scale to measure memorable tourism experiences. Journal of Travel Research, 51(1), 12-25.
18.Lin, I. Y. (2004). Evaluating a servicescape: The effect of cognition and emotion. International Journal of Hospitality Management, 23(2), 163-178.
19.Lindstrom, M. (2005). Brand sense: How to build powerful brands through touch, taste, smell, sight & sound. London, UK: Kogan Page Publishers.
20.Lovelock, C., & Gummesson, E. (2004). Whither service marketing? In search of a new paradigm and fresh perspectives. Journal of Service Research, 7(1), 20-41.
21.Moggridge, B., & Atkinson, B. (2007). Designing Interactions. Cambridge, MA: MIT Press.
22.Moritz, S. (2005). Service design: Practical access to an evolving field. Cologne, Germany: Koln International School of Design.
23.Nunnally, J. C. (1978). Psychometric theory. New York, NY: McGraw-Hill.
24.Otto, J. E., & Ritchie, J. B. (1995). Exploring the quality of the service experience: A theoretical and empirical analysis. Advances in Services Marketing and Management, 4, 37-62.
25.Parasuraman, A., Zeithaml V. A., & Berry, L. L. (1985), A conceptual model of service quality and its implications for future research, Journal of Marketing, 49(full), 41-50.
26.Pine II, B. J., & Gilmore, J. H. (1998). Welcome to the experience economy. Harvard business review, 76(1), 97-105.
27.Pine II, B. J., & Gilmore, J. H. (2011). The experience economy. Boston, MA: Harvard Business Press.
28.Rapoport, A. (1990). The meaning of the built environment: A nonverbal communication approach. Beverly Hills, CA: Sage Publications.
29.Shostack, G. L. (1982). HOW TO DESIGN A SERVICE. European Journal of Marketing, 16(1) , 49-63.
30.Strickdorn, M., & Schneider, J. (2010). This Is Service Design Thinking. Amsterdam, NL: BIS Publishers.
31.World Travel & Tourism Council (2013). The economic impact of travel & tourism 2013. London, UK: The World Travel & Tourism Council.

中文文獻
1.王東雲(2012)。社會研究方法:量化與質性取向及其應用。台北:威仕曼文化。
2.戶崎肇(2012)。交通運輸的文化經濟學。台北:翰蘆圖書出版有限公司。
3.李克聰(2002)。大眾運輸學。台北:俊傑書局股份有限公司。
4.宋同正(2014)。序–服務設計的本質內涵和流程工具。設計學報,19(2)。
5.林貝珊、張長義 (2007)。纜車觀光衝擊之研究-臺北市文山區貓空地區居民識覺之個案。中國地理學會會刊,(43),33-48。
6.林晏州(1998)。 陽明山國家公園遊園公車影響步道吸引力之研究。台北:內政部營建署陽明山國家公園年度研究報告,未出版。
7.陳覺(2004)。服務產品設計。台北:揚智。
8.張紹勳(2005)。研究方法(第三版)。台中:滄海。
9.胡龍騰、黃瑋瑩和潘中道(2000)。研究方法:步驟化學習指南。台北:學富文化。
10.管倖生(2007)。設計研究方法(第三版)。台北:學富文化。台北:全華圖書。

網路文獻
1.交通部觀光局(2015)。近十年觀光外匯收入及國人國內旅遊收入及觀光總收入。2015年5月15日【原始數據】。取自http://admin.taiwan.net.tw/public/public.aspx?no=315/
2.國家實驗研究院(2015)。國內國外觀光比一比。2015年5月18日。取自 https://pride.stpi.narl.org.tw/
3.交通部觀光局(2012)。中華民國101年國人旅遊狀況調查報告。2014年5月15日。取自http://admin.taiwan.net.tw/statistics/market.aspx?no=133/
4.楊竣傑(2005年2月4日)。台灣好行+台灣觀巴 自由行好幫手。中時電子報。取自http://www.chinatimes.com/

QR CODE