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研究生: 李志威
Chih-wei Lee
論文名稱: 行動同儕網路中有限票券優化散播機制之研究
A Study on Optimized Ticket Dissemination in Mobile Peer to Peer Networks
指導教授: 邱舉明
Ge-Ming Chiu
口試委員: 金台齡
Tai-Lin Chin
鄧惟中
Wei-Chung Teng
李良德
Liang-Teh Lee
學位類別: 碩士
Master
系所名稱: 電資學院 - 資訊工程系
Department of Computer Science and Information Engineering
論文出版年: 2013
畢業學年度: 101
語文別: 中文
論文頁數: 39
中文關鍵詞: 資料散播票券散播行動同儕網路
外文關鍵詞: tickets dissemination, data dissemination, mobile peer to peer
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  • 近年來無線網路技術與應用發展迅速,行動同儕網路系統(Mobile Peer-to-Peer Network or MP2P)因此成為研究的重要一環。其中包含著許多應用,例如資料傳遞、訊息暫存等。然而,如何在MP2P環境中將資料傳遞出去便是資料傳播議題裡值得探討的。
    以往人的行為模式大多是假設隨機不可預測的;雖然人類的行為活動是不可預測的,但卻隱含著週期移動的特性,而且節點相遇也有著某種特定的機率。而在近幾年的研究發現-人類行為網路(human network)確實存在著某些特定的規律性,不像過去的假設是隨機且毫無關連性。因此,在行動同儕網路環境下要做資料散播的工作時,若能將此資訊考量進去的話,相信對於資料散播會有很大的幫助。
    在本篇論文中,我們將針對同儕網路中,有時效性的票券議題進行探討,而票券的屬性和以往探討的不太相同,這邊票券數量限制在特定的上限值,票券發出不能超過此上限。而我們的目標就是如何優化票券散播的能力,讓票券盡可能滿足需求的節點,且不超過上限的門檻。我們將環境中分為私領域空間及公領域空間分別探討,利用節點相遇時交換的資訊,透過類似發佈(publish)及訂閱(subscribe)的動作,衡量節點間票券散播能力以及考量日後遇到節點的間接能力,對剩餘的票券進行票券的分配,完成最後票券散播的動作。而實驗驗證我們的機制能大幅的提升票券的散播效率。


    With the rapid advancement of wireless communication technology, mobile peer-to-peer network (MP2P) has become a major issue of network platform for mobile computing, which contains various applications such as data dissemination, data access object, etc. Thus, it is worth investigating how to send out the data efficiently through MP2P network.
    In previous studies, they usually assumed that the human behavior patterns are random and unpredictable. However, unlike those works, recent studies have found that the human behavior implies sort of regularity and repetitive pattern. There exist certain characteristics of moving pattern for each person, as well as the specific probability of nodes’ encounters. We want to utilize those regularities and characteristics to help to disseminate data within MP2P networks.
    In this thesis, we study the problem that how to disseminate the specific number of valid event tickets to users, who are interest in such event, before deadline in MP2P network environments. Without the traditional “Publish and Subscribe” mechanism, nodes moves within network with their patters and exchange information with people they encountered. Nodes will reveal their demand interests, and the ticket will based on those interests be spread and carried. In this study, the number of ticket has specified upper bound and delivery deadline. When nodes encountered, we use “public space” and “personal space” to gather information according to their moving pattern. By this information, we could calculate node’s direct and indirect disseminate ability, and allocate remaining tickets. Final, we will show our method can elevate delivery ratio of tickets in our experiment results.

    摘要 I Abstract II 致謝 III 圖目錄 V 第一章 緒論 1 1.1 背景 1 1.2行動同儕系統網路中資料散播 3 1.2.1資料散播議題 4 1.2.2人類行為網路與行動網路 5 1.2.3消費者行為模式 6 1.3論文目標 6 1.4 論文架構 7 第二章 相關研究 8 第三章 優化票券散播機制 14 3.1 網路架構與節點移動模式 14 3.2 票券散播協定 17 3.2.1 蒐集節點社交資訊 17 3.2.2重複資訊排除 19 3.2.3優化票券分配機制 21 第四章 效能評估與模擬結果 25 4.1環境設定與模擬參數 25 4.2 模擬結果 27 4.2.1 票券副本數量(Duplication) 27 4.2.2 節點疏密程度 29 4.3 效能評估與分析 31 4.4 小結 31 第五章 論文貢獻與未來展望 32 重要參考文獻 33

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