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研究生: 黃致傑
Chih-Chieh Huang
論文名稱: 動態物件的設計概念與實作:以動覺生物和智慧地磚為例
On the Designing and Prototyping of Kinetic Object: Examples of “MSOrgm”and“Smart Tiles”
指導教授: 施宣光
Shen-Guan Shih
口試委員: 陳珍誠
Chen-Cheng Chen
賴怡成
Ih-Cheng Lai
阮怡凱
Yi-Kai Juan
邱韻祥
Yun-Shang Chiou
學位類別: 博士
Doctor
系所名稱: 設計學院 - 建築系
Department of Architecture
論文出版年: 2011
畢業學年度: 99
語文別: 中文
論文頁數: 129
中文關鍵詞: 互動技術動態設計人工生命藝術遍佈式運算
外文關鍵詞: interactive technique, artificial life art, kinetic design, ubiquitous computing
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  • 互動技術已成為一新興的設計媒材,為建築空間與設計領域帶來創新的應用機會。藉由互動技術發展動態物件的設計操作,得以建構出具自主性行為模式的空間物件、帶來實體空間互動的契機。針對動態物件可能引發環境與使用者間產生的對話,及其在當代建築、藝術、人機界面展現的互動觀點,本論文建構一仿生邏輯的創作概念,試圖發展動態物件與空間情境的連結機制。進而在運算元件與構造元件的整合式設計中,發展具動態變形、調適行為、衍生造型的模組式設計方法。

    本論文由案例回顧的方式建立動態觀點的創作立場,進而發展「動覺生物」與「智慧地磚」。透過將煩瑣性的技術程序發展成模組化的設計系統,進行原型實作。其中,發展能反覆組織擴張形體的桁架式結構物件、以及整合運算元件與促動機構達成動態變形的行為。經由擴散模型的規則設定,探索模組與模組之間進行調適行為背後可能展現的動態表現。並運用模組化系統的組織關係,發展衍生造型輔助動態設計的方法。

    由「動覺生物」實作模組化的設計組建 和 衍生式的造型實驗、以及「智慧地磚」落實分散式運算的實體原型 和 智慧生活應用情境的操作,提供一實體空間互動可行的模組式設計嘗試。此外,經由展覽與工作坊的經驗,幫助實證動態物件與空間情境的連結效果與動態設計的教學方法,提供作者未來之後續研究。


    Interactive media is bringing new opportunities for design creation into architectural space. Through the development of computer-augmented physical kinetic object, the relation between the dweller and the space has been changed. To understand the meaningful usage of kinetic interactions, this paper proposes a biomimetic perspective to exploring shape changing, adaptive behavior, and form generation properties on “MSOrgm” and “Smart Tiles”. “MSOrgm” is developed as a robot plant to interact with the viewer in a quiet and soothing way. The structure is assembled with a modular system, composed of computational components, structural components, and programable actuators. “Smart Tiles” is designed as an information platform. Each tile acts as a medium of contextual information, by gathering, transmitting, and exchanging information with neighboring tiles and/or objects on top of it. Following the result of these two subjects, future studies such as kinetic architecture, electronic textiles, and interactive art can be extended.

    博士學位論文指導教授推薦書..................................................................................................I 博士學位考試委員審定書..........................................................................................................II 中文摘要.........................................................................................................................................III 英文摘要.........................................................................................................................................IV 誌謝....................................................................................................................................................V 目錄..................................................................................................................................................VI 圖表索引......................................................................................................................................VIII 1. 介紹................................................................................................................................................1 1.1. 背景...................................................................................................................................1 1.2. 動機與目的.......................................................................................................................2 1.3. 創作方法...........................................................................................................................3 1.4. 論文架構...........................................................................................................................4 2. 相關案例 與 動態設計概念....................................................................................................5 2.1. 實體互動...........................................................................................................................5 2.2. 動態物件設計...................................................................................................................9 2.3. 人工生命藝術.................................................................................................................19 2.4. 動態建築.........................................................................................................................30 3. 動覺生物.....................................................................................................................................45 3.1. 創作理念.........................................................................................................................45 3.2. 實作.................................................................................................................................46 3.2.1. 動態組建..........................................................................................................46 3.2.1.1. 伺服器馬達組件-扭曲構造..............................................................48 3.2.1.2. 記憶合金組件組建與Maya介面的互動..........................................49 3.2.1.3. 記憶合金組件-折疊式構造..............................................................49 3.2.1.4. 記憶合金組件-可回應式摺版......................................................... 50 3.2.1.5. 氣動構造組件...................................................................................51 3.2.2. 模組化設計......................................................................................................52 3.2.3. 行為..................................................................................................................56 3.3. 藝術展.............................................................................................................................59 3.3.1. 動覺生物基礎..................................................................................................59 3.3.2. 動覺生物進化版..............................................................................................62 3.3.3. 動覺生物 後續發展.........................................................................................63 3.4. 工作坊.............................................................................................................................65 4. 智慧地磚.....................................................................................................................................68 4.1. 設計理念.........................................................................................................................68 4.2. 實作.................................................................................................................................70 4.3. 實體互動雛形.................................................................................................................71 4.4. 電腦模擬.........................................................................................................................76 5. 結論..............................................................................................................................................77 參考文獻.........................................................................................................................................78 附錄...................................................................................................................................................89 出版論文........................................................................................................................................89 MSOrgm (Motivational Sensitive Organism)...........................................................................90 MSOrgm©: Emergent Techniques for Kinetic Artifact............................................................92 A Smart Floor for Context-aware Computing...........................................................................97 程式碼.........................................................................................................................................101 動覺生物行為模擬.................................................................................................................101 動覺生物演生式造型.............................................................................................................103 智慧地磚模組.........................................................................................................................104 電路版..........................................................................................................................................111 STMs version1 PCBs............................................................................................................111 STMs version2 PCBs............................................................................................................112 S-PCBs..................................................................................................................................115 作者簡介........................................................................................................................................116 論文授權書...................................................................................................................................118

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