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研究生: 黃文達
WEN-TA HUANG
論文名稱: 可供機器人與人對弈之多功能娛樂觸碰螢幕軟體系統
The Multifunctional Interactive Touch Panel System for Entertainment Robot
指導教授: 林其禹
Chyi-Yeu Lin
口試委員: 林紀穎
ChiYing Lin
詹朝基
Chao-Chi Chan
學位類別: 碩士
Master
系所名稱: 工程學院 - 機械工程系
Department of Mechanical Engineering
論文出版年: 2008
畢業學年度: 96
語文別: 中文
論文頁數: 73
中文關鍵詞: 機器人觸碰螢幕軟體系統
外文關鍵詞: ROBOT, touch, system
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本論文提出了應用於觸碰式螢幕上的一套電子棋類遊戲程式介面與電子琴軟體,棋類程式介面整合了五子棋、圍棋、象棋、並加以應用在智慧型機器人DOC-3上。棋類遊戲程式除了可供使用者選擇與智慧型機器人對下之外也提供了一個下棋介面供使用者與其他使用者對下的功能,因此硬體部分可獨立出來成為電子棋盤系統。此外內部程式方面,電子棋類遊戲程式附設一些下棋時需要的功能,如悔棋(Undo)、重起棋局(Reset)和返回主選單的功能供使用者方便使用。


This research proposes a chess program combined with electric piano program which can be applied on the touchscreens. The computer chess program includes gobang, go game and Chinese chess and they can be used for play between human and intelligent robot, DOC-3.The computer chess program can not only provide the users the option to play with the robot but also play with other users. Therefore the hardware can serve as an electric chess board independently. As to the internal program, computer chess program contains a number of subsidiary functions, such as undo, reset and win or lose judgments so users can feel more convenient.

目錄 摘要 I ABSTRACT II 致 謝 III 目錄 IV 圖目錄 VI 第一章 序論 1 1.1研究動機與目的 1 1.2文獻回顧 2 1.3論文架構 6 第二章 DOC-3與電子棋盤系統硬體設備和概念架構 7 2.1 DOC-3設計概念 7 2.2系統架構 9 2.2.1觸碰式螢幕(Touch Panel ) 11 2.2.2個人電腦主機(Personal Computer) 13 2.2.3連接機構(Link Mechanism) 14 第三章 象棋程式功能架構介紹 22 3.1象棋起源 22 3.2象棋程式設計概念 22 3.2.1 象棋規則 28 3.2.2象棋規則函數設定 29 3.3象棋核心引擎發展現況與應用 34 3.3.1應用於電子棋盤系統之象棋引擎 35 3.4象棋程式內部流程 37 3.5電子棋盤與DOC-3機械手臂之結合技術 38 3.6象棋程式介面功能呈現 40 第四章 五子棋程式功能架構介紹 42 4.1 五子棋起源 42 4.1.1 五子棋規則 42 4.2五子棋程式設計概念 43 4.3 五子棋核心演算法發展現況與應用 46 4.4五子棋程式內部流程與機械手臂之結合 48 4.5五子棋程式介面功能呈現 49 第五章 圍棋程式功能架構介紹 51 5.1圍棋起源 51 5.2圍棋規則 51 5.3圍棋程式設計概念 52 5.4 圍棋核心演算法發展現況與應用. 56 5.5圍棋程式內部流程與機械手臂之結合 59 5.6圍棋功能介面呈現 61 第六章 電子琴功能程式架構介紹 62 6.1 MIDI技術概略 62 6.2 MIDI設置 63 6.3 樂譜規則 64 6.4 琴鍵設置 66 6.5 電子琴演示流程 67 第七章 結論與未來發展方向 70 7.1 結論 70 7.2 未來發展方向與改進 70 參考文獻 72

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