研究生: |
賴宛吟 Wan-Ying Lai |
---|---|
論文名稱: |
空間超連結—一個資訊設計的觀點 Spatial Hyperlink From the Perspective of Information Design |
指導教授: |
施宣光
Shen-Guan Shih |
口試委員: |
陳珍誠
Chen-Cheng Chen 戴楠青 Nan-Ching Tai 彭雲宏 Yeng-Horng Perng 阮怡凱 Yi-Kai Juan |
學位類別: |
博士 Doctor |
系所名稱: |
設計學院 - 建築系 Department of Architecture |
論文出版年: | 2014 |
畢業學年度: | 102 |
語文別: | 中文 |
論文頁數: | 111 |
中文關鍵詞: | 空間超連結 、空間資訊設計 、媒介空間資訊設計 、地方 、安居 |
外文關鍵詞: | spatial hyperlink, medium, spatial information design, place, dwelling |
相關次數: | 點閱:260 下載:25 |
分享至: |
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隨著資訊科技的快速發展,空間設計及建築設計勢必將會產生新的變革,Heidegger提出「安居」(dwelling)的概念,主張人們之所以建構及築造,其本意在於安居,而唯有掌握空間中的資訊,才是安居最根本之道。傳統建築設計主要是以操控物質、材料及建築單元(牆、梁柱、門窗、天花、地板...等)的方法改造空間,而在數位資訊的時代,建築空間設計就是資訊設計。空間設計者得以藉由資訊技術的導入,進一步操控空間中資訊傳遞與表現方式。藉由空間資訊設計,讓人們重新思考如何掌握空間中的資訊,安心、自在的棲居於空間中。
本文前半段從國內外研究案例及實際的設計案例分析去探討空間設計者如何應用資訊科技於空間設計中,回歸人內心本真的需求,探究人、空間及時間之間關係的線索,自然而然地呈現空間創作,以此建立一套空間超連結設計概念及架構,藉由對科技與資訊在空間設計中的建構,從空間現象學的角度切入,探討空間超連結的兩種不同深度的範疇:空間與時間之間的關係,並以此作為延續空間超連結的思考進程,也是一套利用空間資訊建構數位時代之安居的設計思維;後半段則以空間資訊設計的四大範疇以案例分析的方式探討如何將概念將落實於實體空間中,並先以人經驗可及的兩大構面進行設計操作,展開資訊空間設計之論述。設計部份則依據設計的議題、概念、形式的順序描述。回歸人性本真的渴望,營造一個具有創意的人性化生活環境,達到對人性的關懷體認,以及對空間表現形式的品味和創意。
Where to dwell has been a question since the beginning of human existence. Following Heidegger’s (Heidegger, 1971, p. 147) concept, “Dwelling is the manner in which mortals are on the earth”, that means obtaining spatial information is the way for human to dwell. In this paper we return to this everlasting issue because rapid advances in information technology have created bright new avenues for spatial design. Technology can be the means to create new dwelling spaces. The question is how new technology can lead us to better lives.
We propose Spatial Hyperlink which integrates information technology with spatial design to create virtual connections between spaces. The objective is to create a sense of connection for people who live separately, to make it possible for people who live in enclosed spaces to connect with nature, and to connect people’s past, present and future territorial identities. Three design cases are presented to demonstrate how spatial hyperlink works. The first case creates a place that connects people who use it at different times. The second case creates a place that connects people to nature. The third case creates a set of door installation that connects people to one another.
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3. 網路資料 (資料收錄時間:2014年 6月)
Another World, wood engraving and woodcut by M.C. Escher, 1947.
http://www.mcescher.com/Gallery/back-bmp/LW348.jpg
Ripple (2014)
https://www.behance.net/poeticlab
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創造的虛擬(2006)
http://dal.ntua.edu.tw/virtual-creation
有自然光和無自然光的實驗
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Subconscious effect of daylight (2008)
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Surface Daylight, Stockholm (2009、2010)
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Daylight Entrance, Stockholm (2008-2010)
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Philip Daylight Window (2007)
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Winscape Kinect (2012)
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Simulacrum幻影 (2013)
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Mendota Stoppages (1969-1974)
http://rhizome.org/editorial/2009/jun/10/light-art-museumified/
(Left)The Light Inside (1999), (Middle & Right) The Inner Way
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Daylight Window (2005)
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St. Peter's Basilica
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Intersections
http://www.visualnews.com/2014/02/03/light-geometry-shadow-cube-casts-patterns-gallery-walls/#u5GyDLTHsOuwCVuB.99