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研究生: 葉銘泓
Ming-hong Yeh
論文名稱: 工藝感特徵應用於工業產品設計
Design Features for Craft Perception in Mass-Produced Product Design
指導教授: 陳玲鈴
Lin-lin Chen
口試委員: 宋同正
Tung-jung Sung
范振能
Jeng-neng Fan
學位類別: 碩士
Master
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2012
畢業學年度: 100
語文別: 中文
論文頁數: 82
中文關鍵詞: 工藝工藝感工業產品設計
外文關鍵詞: craft, craft perception, industrial perception, product design
相關次數: 點閱:190下載:8
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  • 過去工業產品憑著快速大量複製的優勢取代了工藝產品的市場。如今,許多產
    品為了能強化產品特色,逐漸透過設計的手法來從工業製程中強化產品的獨特
    性,其中有不少品牌將工藝與工業之意象透過不同比例的揉合並轉為設計元素
    進行產品設計,像是設計師 Bathsheba Grossman 在2008 年替MGX(by
    Materialise )所設計的 Quin Light, 設計師運用了快速成形(Rapid
    Prototyping)的新技術在工業製造的過程中創造出了極為有機並帶有濃烈工藝
    以及藝術色彩的燈具。 而荷蘭設計師 Tord Boontje 在1997 年與 Emma
    Woffenden 所設計的Transglass 則透過不同方式進行玻璃酒瓶的切割與組合從而
    創造出擁有不同的複曲線與造型的花器,在簡潔的外觀下蘊含深厚的工藝性特
    質。本研究先對於工藝品牌Georg Jensen 在過去一百年的產品中進行實驗調
    查,發現Georg Jensen 在近代的產品線中逐漸導向「現代的工藝」的產品,不
    僅讓喜好度提升也同時保有其百年工藝品牌的品牌意象。因此根據第一部分的
    實驗結果,第二部分的實驗期望能了解到現代的產品設計品牌是否也將特定的
    工藝感融入其設計中而提高其價值性與獨特性。因此以眾多現代傢俱品牌中椅
    子的設計作為刺激物進行實驗後得到以下三項結論:
    (1) 以第二部分的實驗結果而言,當設計中含有混合現代感以及簡單感的工
    藝感確實能提高喜好度。
    (2) 材質的應用對於將工藝感的轉化後融入很重要的一個部分,不論是以新
    材質混以工藝特徵或勢將富有工藝感的材質如木頭透過特殊加工使其創
    造出新穎的外觀,材質選用與加工得宜對於其成品的喜好度有著很大的
    關聯。
    (3) 當工藝感與錯誤的感受混合時 ,能引發低喜好度。工藝的特徵與感覺經
    由轉化後,融入不同的意象之後能創造特殊並受人喜愛的特徵於產品設
    計上。但若只是間接或直接搬移某些特徵到產品上,所能達到的效用便
    無法擁有太多正向的效應。


    In the past, because industrial product could be duplicated in a large amount, massproduced
    products took the market from traditional craft products. However, recently,
    many industrial products starting using product design to increase their values and
    distinction in the market. Some of brands also try to have a combination with certain
    proportion of craft perception and industrial perception within their product design.
    In 2008, Designer, Bathsheba Grossman, has designed Quin Light for MGX (by
    Materialise). Bathsheba Grossman used the technology of Rapid Prototyping so that
    she could build up a light with extremely organic and artistic appearance in massproduced
    process. Moreover, Dutch designer, Tord Boontje has design a set of vases
    named Transglass with Emma Woffenden in 1977. In this case, the designers cut the
    glass bottles in several ways to create elegant vases with some unique complex curves
    on them. Therefore, the craft perception can still be contained in the simple and clean
    appearance.
    First, this study focus on the Denmark traditional craft brand Georg Jensen, and found
    that Georg Jensen has already merge “modern craft perception” into its product
    characteristic. This change can not only increase the preference but also continue the
    traditional craft brand identity. The further study focus on the modern furniture brand,
    and discover that these modern industries are also using craft perception into their
    design for increasing their product value and preference. Three conclusions as the
    followings:
    (1) The preference can be increased when there are “Modern-craft perception” and
    “Simple-craft perception” in design.
    (2) Application of materials takes an important role to merge craft perception into a
    product. New and industrial material can make craft feature more modern. On
    the other hand, using certain kinds of way to manufacture craft-perception
    material like wood can create brand new appearance and become modern.
    (3) While merging the wrong perception, craft perception can also decrease
    preference. The craft perception need to be transformed and need to include
    different contents to fit the product and brings high preference. However, once
    there is no transforming, it cannot get too much positive effect from craft
    perception.

    論文摘要........................................................................................................................ I Abstract ......................................................................................................................... II 誌謝.............................................................................................................................. III 目錄............................................................................................................................. IV 圖目錄......................................................................................................................... VI 表目錄......................................................................................................................... IX 第一章、緒論................................................................................................................ 1 1.1 研究背景與動機............................................................................................ 1 1.2 研究目的與架構.............................................................................................. 3 第二章、文獻探討........................................................................................................ 5 2.1 工藝定義 .......................................................................................................... 5 2.2 椅子的發展 ...................................................................................................... 5 2.3 感性語彙 .......................................................................................................... 6 2.4 Design Format Analysis & Design History Analysis ...................................... 8 第三章、實驗 1 - 傳統工藝品牌的品牌意象延伸 .................................................... 9 3.1 實驗背景.......................................................................................................... 9 3.2 品牌介紹 Georg Jensen ................................................................................. 11 3.3 實驗目的........................................................................................................ 11 3.4 研究方法及流程............................................................................................ 12 3.5 實驗結果........................................................................................................ 13 3.5.1 感性意象與年代之關係..................................................................... 14 3.5.2 因子分析與感性意象分析................................................................. 17 3.5.3 相關性................................................................................................. 20 3.5.4 Design History Analysis ..................................................................... 23 3.6 結論與建議.................................................................................................... 24 第四章、實驗 2 - 工藝特徵運用於工業產品設計 .................................................. 26 4.1 實驗背景........................................................................................................ 26 4.2 實驗目的........................................................................................................ 28 4.3 研究流程........................................................................................................ 28 4.4 實驗結果........................................................................................................ 31 4.4.1 相關性................................................................................................. 31 4.4.2 工藝特徵標記和Design Format Analysist analysis ........................... 40 第五章、結論與建議.................................................................................................. 56 5.1 特定的工藝感能引發高喜好度 .................................................................... 56 5.1.1 現代的工藝 ......................................................................................... 56 5.1.2 簡單的工藝 ......................................................................................... 57 5.2 材質應用 ........................................................................................................ 57 IV 5.3 特徵結論........................................................................................................ 58 5.4 工藝同時也能帶來低喜好度 ........................................................................ 60 5.5 後續建議 ........................................................................................................ 60 第六章、參考文獻...................................................................................................... 62 附錄.............................................................................................................................. 64

    英文部分:
    (1) Warell, A. (2001) Design Syntactics: A Functional Approach to Visual Product
    Form. Gothenburg: Chalmers University of Technology.
    (2) George Nelson(1953). Chairs. New York . Whitney.
    中文部分:
    (1) 蕭坤安(2006)。產品造形情感意象的認知探討。
    (2) 黃苾芬(2005),體驗設計之研究,國立雲林科技大學工業設計研究所碩
    士論文。
    (3) 莊雅量(2007)。CAKE: 擴充性感性意象調查. 與分析系統,設計學報,
    第十二卷,第三期,63-80。
    (4) 謝茜羽(2011)。美學原則影響使用者愉悅情感之探討:椅子造型線條的
    一致性。
    (5) 顏水龍(1952),台灣工藝。
    (6) 謝蘭芬(1989),中西傢俱的淵源和探討,台北縣:新形象。
    (7) 黃尹青(2004),品藏GEORG JENSEN。台北市:皇冠出。
    網路資料:
    (1) W Design Store品牌總覽(http://www.designstore.com.tw/brand.php)。
    (2) Georg Jensen(www.georgjensen.com/)。
    (3) Georg Jensen Antiques(http://www.georgjensenantiques.com/)。
    (4) Danish Silver(http://danishsilver.com/)。
    (5) Architonic (http://www.architonic.com/)
    63
    (6) 魏炎順&江韶瑩(無日期),台灣工藝總論,台灣大百科。上網日期:
    2012 年6 月28 日。網址:http://taiwanpedia.culture.tw/web/content?ID=622

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