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研究生: 陳致帆
Zhi-Fan Chen
論文名稱: 行動商務平台介面功能頁面呈現與切換型式之研究
Research on the Interface Function Page Presentation and Switch Type of Mobile E-Commerce Platforms
指導教授: 陳建雄
Chien-Hsiung Chen
口試委員: 柯志祥
Chih-Hsiang Ko
曹永慶
Yung-Chin Tsao
學位類別: 碩士
Master
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2022
畢業學年度: 110
語文別: 中文
論文頁數: 121
中文關鍵詞: 使用性行動商務平台介面設計切換型式功能頁面呈現
外文關鍵詞: Usability, Mobile commerce platform, Interface design, Switching type, Function page presentation
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  • 消費是人類通過貨幣購買有形或無形財貨或服務,從中滿足需求與慾望。根據資策會產業情報研究所(MIC)針對臺灣2019年網購行為大調查結果顯示:臺灣於2019起行動商務可以說正式宣告成為電子商務中的主流;此外根據經濟部統計處公佈資料:零售業者自疫情爆發以來,有提供線上通路之零售業者,營業額至2021年5月年增3.2%,可見在疫情的發展下民眾對於網路購物需求越是強烈。各家行動商務平台必須思考如何提升使用者操作體驗增加使用黏著度,良好的平台設計能引起使用者於平台上購買或是上架,深化使用者經驗設計對於在眾多平台之間要如何脫穎而出是相當有幫助的,因此本研究目的以行動商務作為研究主題,透過實驗法探討不同功能頁面呈現與切換型式對於平台使用性與操作感受之影響,並依據實驗結果提出介面設計之改善建議。
    本研究實驗分為二階段實驗:(1)前導性實驗針對三款台灣市面現有的行動商務平台,進行績效實驗任務操作並觀察操作情形,最後進行問卷量表填寫以及進行半結構式訪談了解主觀性操作感受與問題。(2)驗證性實驗根據前導性實驗結果以2種切換型式(直式∕橫式)X 3種功能頁面呈現(混合式∕分區式∕標籤式)雙因子變異數分析,共重新繪製出六款驗原型設計;本研究實驗利用便利抽樣方式總共邀請78位受測者,並皆採受測者間(Between-subjects)實驗進行。
    本研究經實驗驗證之結果如下:(1) 「功能頁面呈現」設計上應要明確的分類買家及賣家功能,才能提升整體介面的使用性; (2) 「功能頁面呈現」與「切換型式」之間的操作邏輯應要一致,受測者除了會有較好的操作績效外,亦會產生對於操作喜愛上的偏好; (3) 「直式切換」型式視覺資訊負擔上較低與操作架構較為單純,對於初次使用者較為友善;(4) 受測者於操作習慣後偏好「橫式切換」型式,由於可以在同一頁面中立即切換修正錯誤操作,減少回到上一頁重複操作的情況。


    Consumption is about the purchase of tangible or intangible goods or services through monetary exchange to satisfy human needs and desires. According to the results of a major survey conducted by the Market Intelligence & Consulting Institute (MIC) on Taiwan's online shopping behavior in 2019, it indicated that mobile commerce was going to officially become the mainstream of e-commerce in Taiwan from 2019 onwards; in addition, according to information released by the Statistics Department of the Ministry of Economic Affairs (MOEA), the turnover of retailers with online channels has been increasing by 3.2% annually until May 2021 since the outbreak of the pandemic. This shows that the public's demand for online shopping is getting stronger under the development of the pandemic. Each mobile commerce platform designer must think about how to improve the user experience and increase the consumer stickiness. A good platform design can induce users to buy or sell on the platform, and an in-depth user experience design is very helpful to stand out among many competitors. Therefore, the purpose of this study is to focus on mobile commerce and investigate the impact of various functional page presentation and switching styles on the ease of use and interaction experience of the platform through and experimental method, and to recommend the improvement of user interface design based on the experimental results.
    The experiment was conducted into two stages: (1) A pilot experiment was conducted to observe the performance of three existing mobile commerce platforms operating in Taiwan, and a questionnaire was conducted and a semi-structured interview was performed to understand the subjective feelings and problems of operation. (2) A validation experiment based on the results of the pilot experiment, and six prototype designs were created and tested based on a two-factor analysis of variance (ANOVA) between two switching types (scroll-down/horizontal) and three functional page presentations (hybrid/segments/tabs). A total of 78 participants were invited for this study via convenience sampling method, and a between-subjects design was adopted for the experiment.
    The experimental results of this study are as follows: (1) The design of function page presentation should clearly specify the functions of buyers and sellers in order to enhance the overall user-friendliness of the interface; (2) The operation logic between function page presentation and switching type should be consistent, so that the participants will not only have better task performance, but also form a preference for the operation; (3) The scroll-down switching is visually less burdensome and has a more straightforward operating structure, which is more friendly to first-time users; (4) The participants prefer the horizontal switching after getting used to the operation, because they can immediately switch back to rectify the wrong actions on the same page, reducing the situation of going back to the previous page and repeating the operation.

    中文摘要ii ABSTRACTiii 誌謝v 目錄vi 表目錄ix 圖目錄xiii 第壹章 緒論1 1.1研究背景與動機1 1.2研究目的2 1.3研究架構3 1.4 研究範圍與限制5 第貳章 文獻探討6 2.1.行動商務(MOBILE E-COMMERCE)6 2.1.1電子商務的七流8 2.1.2電子商務的種類10 2.1.3行動商務的特點10 2.1.4影響電子商務的成功銷售的因素11 2.2使用者介面設計12 2.2.1介面設計原則13 2.2.2介面使用性原則14 2.3使用性評估16 2.4文獻小結18 第參章 研究方法與實驗流程19 3.1實驗流程19 3.2、研究方法20 3.3、前導性實驗20 3.4、驗證實驗與原型設計22 3.4.1、行動商務平台之原型設計22 3.4.2、行動商務平台之驗證實驗22 3.5、研究結論與建議23 第肆章 前導性實驗結果與分析23 4.1前導性實驗樣本23 4.1.1實驗樣本A 24 4.1.2實驗樣本B 25 4.1.3實驗樣本C 26 4.2 實驗受測者與設備27 4.3 前導性實驗流程27 4.4 前導性實驗任務設計28 4.5前導性實驗結果29 4.5.1 前導性實驗任務T1「檢視搜尋篩選功能」30 4.5.2前導性實驗任務T2「檢視商品收藏功能」32 4.5.3前導性實驗任務T3「檢視賣家上架功能」33 4.5.4前導性實驗任務T4「檢視賣家後臺功能」35 4.5.5前導性實驗任務T5「檢視售後編輯功能」38 4.5.6 系統使用性尺度量表 (SUS)41 4.5.7 使用者互動滿意度問卷 (QUIS)42 4.7 前導性實驗結果分析與建議43 第伍章 原型設計及驗證實驗46 5.1 驗證實驗之變項46 5.2 原型設計製作與驗證實驗流程48 5.2.1原型設計製作48 5.2.2驗證問卷及量表50 5.2.3驗證實驗任務設計50 5.3驗證實驗對象51 5.4驗證實驗結果51 5.4.1 驗證實驗任務M1「檢視賣家銷售清單」53 5.4.2 驗證實驗任務M2「檢視買家購買清單」54 5.4.3 驗證實驗任務M3「管理賣家商品」60 5.4.4 驗證實驗任務M4「管理買家收藏」62 5.4.5 驗證實驗任務M5「檢視賣家營運表現」68 5.4.6 驗證實驗任務M6「檢視買家會員功能」71 5.5 驗證實驗量表「系統使用性尺度量表(SUS)」72 5.6 驗證實驗量表「使用者互動滿意度問卷(QUIS)」75 5.6.1 使用者互動滿意度問卷(QUIS)之「整體感受」面向76 5.6.2 使用者互動滿意度問卷(QUIS)之「介面呈現」面向77 5.6.3 使用者互動滿意度問卷(QUIS)之「遣詞與資訊」面向79 5.6.4使用者互動滿意度問卷(QUIS)之「學習性」面向81 第陸章 結論與建議83 6.1 結論83 6.2 前導性實驗之行動商務平台之研究實驗結果83 6.3 驗證實驗之行動商務平台之設計研究實驗結果84 6.4設計建議86 6.5後續研究與建議87 參考文獻89 附錄93 附錄一: 前導性實驗問卷93 附錄二: 驗證實驗問卷96 附錄三: 系統使用性尺度量表(SUS)99 附錄四:使用者互動滿意度問卷(QUIS)101  

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