研究生: |
柯志函 Chih-han Ko |
---|---|
論文名稱: |
無穿戴即時三維指向偵測暨指向手勢辨識系統設計與開發 Design and Development of Hand-free and 3-D Pointing Gesture Recognition System |
指導教授: |
李永輝
Yung-Hui Lee |
口試委員: |
王孔政
Kung-Jeng Wang 楊文鐸 Wen-Dwo Yang |
學位類別: |
碩士 Master |
系所名稱: |
管理學院 - 工業管理系 Department of Industrial Management |
論文出版年: | 2009 |
畢業學年度: | 97 |
語文別: | 中文 |
論文頁數: | 98 |
中文關鍵詞: | 無穿戴人機介面 、即時系統 、三維相機校正 、膚色模型 、物件追蹤 、軌跡辨識 、指向 、手勢辨識 |
外文關鍵詞: | Bare hand HCI, real time system, 3-D camera calibration, skin color model, object tracking, trajectory recognition, pointing orientation, gesture recognition |
相關次數: | 點閱:1017 下載:6 |
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指向動作是人類的直覺溝通方式。基於指向有完全的空間相容性,同時指向軌跡也有手勢的意義性等優點,本研究建置一套以兩部相機所發展的「三維指向即時偵測與重現系統」。
指向過程中,眼、手、物體屬三點一線的共線性關係,本研究以機器視覺偵測法,透過三維相機校正、二維頭手區塊偵測、頭手位置追蹤等程序,取得頭手三維的連續移動位置。研究另以大型顯示器重現三維指向軌跡,作為指標之用,系統進而分析軌跡指向的速度與加速度變化,系統的更新速率為20Hz。
為了驗證無穿戴指向手勢的優勢,本研究設計了一套指向手勢辨識邏輯,並利用Finite State Machine將手勢組合與音樂播放介面的功能(播放、暫停、音量控制、曲目更換)配對。驗證結果顯示,下達各手勢指令的時耗平均在4秒以內,正確率則在90%以上。
Pointing gesture is a very intuitive human communication. Basically, the pointing orientation has a fully spatial compatibility, and the meaning of gesture is in the pointing trajectory. The objective of this study is to design and development a "free-hand, 3 dimensional, real time, pointing gesture recognition system” using 2 cameras.
When pointing an object, the eye, the finger, and the object should be collinear. Base upon this principle, sub-system of 3-D camera calibration, hand/head area detection, and/head tracking were developed to continuously tracking the hand/head 3-D positions. The 3-D pointing positions were reconstructed in a large screen with a refresh speed of 20 Hz. It was then the velocity and the accelerations of the pointing trajectories were calculated.
To verify the advantage of the system, we built a remote controlled music player with free-hand comments of play, pause, volume control, move to a previous, and move to the next control. Experiment result showed that the average time-spending for gesture command is less than 4 seconds, and the recognition rate of all comments is more than 90%.
期刊論文
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研討會論文
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[5] Byung-Woo Min, Ho-Sub Yoon, Jung Soh, Takeshi Ohashi, Toshiaki Ejima, "Visual Recognition of Static/Dynamic Gesture: Gesture-Driven Editing System," Journal of Visual Languages and Computing No.10, pp: 291-309, 1999.
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[13] Carlo Tomasi, Slav Petrov, and Arvind Sastry, "3D Tracking = Classification + Interpolation," Proceedings of the Ninth IEEE International Conference on Computer Vision (ICCV 2003) 2-Volume Set, 2003.
[14] Aditya Ramamoorthy, Namrata Vaswani, Santanu Chaudhury, Subhashis Banerjee, "Recognition of dynamic hand gestures," Pattern Recognition, Volume. 36, pp: 2069-2081, 2003.
[15] C. Keskin, A. Erkan, L. Akarun, "Real Time Hand Tracking and 3D Gesture Recognition for Interactive Interfaces Using HMM" Proceeding of ICANN/ICONIP, pp.567-570, 2003.
[16] Kai Nickel, Rainer Stiefelhagen, "Pointing Gesture Recognition based on 3D-Tracking of Face, Hands and Head Orientation," ICMI’03, November 5-7, 2003, Vancouver, British Columbia, Canada.
[17] Akihiro Imai, Nobutaka Shimada, Yoshiaki Shirai, “3-D Hand Posture Recognition by Training Contour Variation,” Proceedings of the Sixth IEEE International Conference on Automatic Face and Gesture Recognition (FGR’04), 2004.
[18] McKenna S J and Morrison K, "A Comparison of Skin History and Trajectory-based Representation Schemes for the Recognition of User-Specified Gestures", Pattern Recognition 37(5), pp: 999-1009, 2004.
[19] Yu Yamamoto, Ikushi Yoda, and Katsuhiko Sakaue, "Arm-pointing Gesture Interface Using Surrounded Stereo Cameras System," Pattern Recognition, 2004. ICPR 2004. Proceedings of the 17th International Conference on, Volume: 4, pp. 965 - 970, 2004.
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[21] Kai Nickel, Edgar Seemann, Rainer Stiefelhagen, "3D-Tracking of Head and Hands for Pointing Gesture Recognition in a Human-Robot Interaction Scenario," Automatic Face and Gesture Recognition, 2004. Proceedings. Sixth IEEE International Conference on, pp.565-570, 2004.
碩士論文
[22] 陳永祚,「虛擬環境下即時三維手勢之介面系統」,碩士論文,國立清華大學資訊工程所,新竹,民國93年。
[23] 張國君,「基於電腦視覺的手勢辨識系統」,碩士論文,國立清華大學電機工程學系,新竹,民國94年。
[24] 簡敬宇,「以視覺為基礎之使用多重攝影機之即時手臂指向追蹤及辨識系統」,碩士論文,國立清華大學電機工程學系,新竹,民國95年。
書籍
[25] 郭正邦,台灣的微電子世界,麥格羅 希爾,台北,1997。
網路資源
[26] DLT method: http://kwon3d.com/theory/dlt/dlt.html
Update by Young-Hoo Kwon (2003/03/03)
[27] Eye Toy: http://www.eyetoy.com/
Sony Computer Entertainment Cooperation, Europe. (2003)