研究生: |
ILMAYANI ILMAYANI |
---|---|
論文名稱: |
人際鏈結效果對應用說服性科技於促進健康行為之影響研究 Investigating the Effect of Interpersonal Ties while Applying Persuasive Technology to Achieve Wellness Behavior |
指導教授: |
周碩彥
Shuo-Yan Chou 林承哲 Cheng-Jhe Lin |
口試委員: |
喻奉天
Vincent F. Yu |
學位類別: |
碩士 Master |
系所名稱: |
管理學院 - 工業管理系 Department of Industrial Management |
論文出版年: | 2016 |
畢業學年度: | 104 |
語文別: | 英文 |
論文頁數: | 63 |
中文關鍵詞: | 健康行為 、說服性科技 、人際鏈結 、行為模型 、實驗設計 、手機應用程式 |
外文關鍵詞: | Wellness, Persuasive Technology, Interpersonal Ties, Behavior Model, Experimental Design, Mobile Application |
相關次數: | 點閱:613 下載:1 |
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Persuasive technology is designed with the intent to change a particular aspect of human behavior in a predefined way. One of the most important current targets for persuasive technology is the promotion of wellness behavior. Previous research has shown that social influences can affect collective health outcomes.
Nowadays, there is increasing interest from academics and clinicians in harnessing smartphone applications (mobile apps) as a means of delivering behavioral interventions for health. Competition as a part of persuasive technology can be applied into mobile apps and this can be integrated into experimental design in interpersonal ties for measuring which one is having more significant beneficial for changing wellness behavior, it is the strong ties or weak ties.
The experiments investigated the effects of interpersonal ties between strong ties and weak ties in changing their wellness behavior. Groups of five members were asked to use mobile apps that automatically tracking and recording their daily steps and they also given groups goal to be achieved in the end of the competition’s day. The strong ties group will compete with the weak ties group. We discuss the implications of these findings for investigating the effects of interpersonal ties in wellness behavior.
Persuasive technology is designed with the intent to change a particular aspect of human behavior in a predefined way. One of the most important current targets for persuasive technology is the promotion of wellness behavior. Previous research has shown that social influences can affect collective health outcomes.
Nowadays, there is increasing interest from academics and clinicians in harnessing smartphone applications (mobile apps) as a means of delivering behavioral interventions for health. Competition as a part of persuasive technology can be applied into mobile apps and this can be integrated into experimental design in interpersonal ties for measuring which one is having more significant beneficial for changing wellness behavior, it is the strong ties or weak ties.
The experiments investigated the effects of interpersonal ties between strong ties and weak ties in changing their wellness behavior. Groups of five members were asked to use mobile apps that automatically tracking and recording their daily steps and they also given groups goal to be achieved in the end of the competition’s day. The strong ties group will compete with the weak ties group. We discuss the implications of these findings for investigating the effects of interpersonal ties in wellness behavior.
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