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研究生: 趙龍傑
Chao Lung-Chieh
論文名稱: 舉辦設計競賽作為企業創新策略之方法探討
An Investigation on the Method of Holding Design Competition to Foster Company Innovation Strategy
指導教授: 陳建雄
Chien-Hsiung Chen
張文智
Wen-Chih Chang
口試委員: 衛萬里
Wan-Li Wei
許言
Hsu Yen
學位類別: 博士
Doctor
系所名稱: 設計學院 - 設計系
Department of Design
論文出版年: 2022
畢業學年度: 110
語文別: 中文
論文頁數: 111
中文關鍵詞: 設計管理設計競賽設計資源創新策略新產品開發
外文關鍵詞: Design management, Design competition, Design resources, Innovation strategy, New product development
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  • 本研究以「組織構型理論」為研究概念框架,運用「開放式創新理論」、「設計競賽理論」、「參與式設計方法」與「新產品開發觀點」等學理基礎,採用兩階段研究方法以曜越創意設計競賽為個案作實證研究,探討企業應如何依據新產品開發策略舉辦設計競賽作為其外部創新資源應用平台。

    第一階段個案研究發現:1.設計競賽主題應以企業熟悉產品類別為主,並區分為「聚焦」與「廣義」兩種主題方向,主題性質不同將導出不同特性的新產品創意構想方向及行銷市場屬性;2.初審階段由內部專家擔任評審能提升競賽提案之量產可行性,決審委員可由外聘業界專家進行評選,審查過程與參賽者實施設計協作模式將提高設計教育的意義並幫助設計概念更完整且提高商品化機率;3.概念可行性評估包括「市場評估」、「技術評估」與「成本評估」等考量要點,且企業在合理化設計階段的資源投入將影響商品化的成效;4.以商品化為目標之設計競賽應與企業新產品策略擬定有直接的關聯性。

    研究第二階段以實驗法實際驗證了第一階段研究所陳述的觀點,並運用相關理論推導研究目標項目,其中包括:1.設計競賽主辦單位組織結構建議;2.企業所需新產品方向與設計競賽主題設定的評估方法;3.企業以商品化為目標舉辦設計競賽之整體管理流程,本研究成果可作為各型企業創新產品策略擬定參考,也能提供學術研究單位與產業合作創新之應用方法建議。


    This research uses Organizational Configuration Theory as the research conceptual framework. The first research phase was to analyze the competition’s gains and losses through related theories of Open Innovation, Design Competition, Participatory Design and New Product Development Management. In the second research phase, the relationship between the competition process and results and findings were extended to explore the systematic methods of how to effectively organize design competitions as an open innovation resource platform for companies in line with their new product development strategies.

    The first phase of the research was focused on how to set subjects and discipline to make competitions as innovative method that companies need. The findings indicate that: 1). The subjects (i.e., themes) of design competitions should be based on the company's expert product categories, which can be “narrowly focused” or “broad”; 2). The set-up of juries consisting of internal experts with industry background in the preliminary assessment stage helps to increase the commercialization feasibility of the winning design proposals, and external experts in the final assessment stage is important to keep the diversity of design proposals. In addition, the implementation of participatory design improved the communication and collaboration between the company and participants, were beneficial for both parties, and proposals to be more in line with expectations; 3). The proposals commercialization feasibility evaluation needs to include market evaluation, technical evaluation, and cost evaluation; 4). Design competitions aiming at commercialization should be directly related to the new product strategies of enterprises.

    In the second phase of the research, experimentally verified the viewpoints stated in the first phase. And related theories were used to derive the following research results: 1.The organization structure and implementation suggestions of the design competition organizing. The enterprise's resource investment in the rationalization design stage will affect the effectiveness of commercialization. 2.The new product strategy and design competition theme setting method. The results showed that design competitions aimed to commercialization should be in line with their new product development strategies. 3.The overall process of the design competition held by the enterprise with the goal of commercialization. The results of this research can be applied to enterprises in holding design competitions as open innovation activity to facilitate a company’s innovation strategy, and also can provide suggestions on the application methods of cooperative innovation between academic research units and industries.

    摘要 英文摘要 致謝 目錄 圖目錄 表目錄 第1章、 緒論 1.1 研究背景與動機 1.2 研究目的 1.3 研究架構與流程 1.4 研究範圍與限制 第2章、 文獻探討 2.1 組織構型理論 2.2 開放式創新 2.2.1 開放式創新觀點 2.2.2 開放式創新應用模式 2.3 創新產品設計競賽 2.3.1 創新產品設計競賽類型 2.3.2 創新產品設計競賽辦法與觀點 2.3.3 設計競賽審查與設計評價 2.4設計競賽提案商品化 2.4.1 創新產品設計與開發 2.4.2 創新資源導入新產品開發 2.5協作型設計競賽 2.5.1 協作型設計 2.5.2 協作型設計應用 第3章、 研究方法 3.1 案例資料蒐集與分析 3.1.1 第一階段案例資料蒐集 3.1.2 第二階段案例資料蒐集 3.2 專家深度訪談 3.2.1 第一階段專家深度訪談 3.2.2 第二階段專家深度訪談 3.3 實驗設計 3.4 研究討論 3.5 研究分析 第4章、 個案研究與分析 4.1 曜越設計競賽第一階段研究分析 4.1.1 設計競賽辦法第一階段個案資料分析 4.1.2 設計競賽主題第一階段個案資料分析 4.1.3 設計競賽審查第一階段個案資料分析 4.1.4 設計協作第一階段個案資料分析 4.1.5 設計競賽成效與商品化第一階段個案資料分析 4.2 實驗設計與實施 4.2.1 實驗控制變項設計 4.2.2 實驗自變項設計 4.2.3 實驗依變項內容 4.2.4 實驗資料蒐集與分析 4.3 曜越設計競賽第二階段研究分析 4.3.1設計競賽辦法第二階段個案資料分析 4.3.2設計競賽主題第二階段個案資料分析 4.3.3設計競賽審查第二階段個案資料分析 4.3.4設計協作第二階段個案資料分析 4.3.5設計競賽成效與商品化第二階段個案資料分析 4.4 個案研究討論 4.4.1個案研究總結 4.4.2商品化執行現況分析 4.4.3設計競賽的目標調整 第5章、創新產品策略與執行方法 5.1 創新經營組織架構 5.2 設計競賽主題與企業新產品開發策略 5.3 以系統性流程促進設計競賽創新資源應用 第6章、研究結論與建議 6.1 研究發現 6.2 研究結論 6.3 後續研究建議 參考文獻 附錄

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    英文網路資料:
    [1] KOKUYO Co., Ltd. (2018, November 2). THE KOKUYO DESIGN AWARD. https://www.kokuyo.com/en/award
    [2] Schmidt, T. (2006, July 7). A Review of Structure in Fives: Designing Effective Organizations. http://thesis.msc-cse.com/pdf/article_mintzberg.pdf
    [3] Norman, D. (2011, Dec 8). Why design contests are bad.
    http://www.core77.com/blog/columns/why_design_contests_are_bad_17024.asp

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