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研究生: 楊懷生
Huai-sheng Yang
論文名稱: 設計思考於建築設計概念衍生之應用-以三個國際競圖之操作為例
The Application on the design concept of architecture deriving from design thinking:by the practices of three international architectural competitions.
指導教授: 莊亦婷
I-Ting Chuang
口試委員: 施宣光
Shen-Guan Shih
許華山
none
彭雲宏
Yeng-Horng Perng
學位類別: 碩士
Master
系所名稱: 設計學院 - 建築系
Department of Architecture
論文出版年: 2015
畢業學年度: 103
語文別: 中文
論文頁數: 75
中文關鍵詞: 設計思考設計概念競圖心智圖法腦力激盪法
外文關鍵詞: Design Thinkings, Concept, Competition, Mind Maps, Brainstorm
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  • 建築設計是一門複雜的學科,它所牽涉的層面相當廣闊,像是藝術、人
    文、自然等等不勝枚舉。而在設計過程中,要將如此複雜的資訊轉化爲
    簡單易懂的設計圖面,並且能充分回應設計課題,需要一個好的設計概
    念(Concept)支撐。可以說設計概念就是一個設計案是否成功的重要
    因子。本設計論文的主要宗旨爲透過設計思考工具作爲設計概念的推
    演,並藉由更多更廣的想法作爲概念,以開拓設計的更多可能性。
    本篇設計論文選擇以「心智圖法」與「腦力激盪法」兩種設計思考工具
    來操作。並以「The Micro House Ideas Competition」、「Collider
    Activity Center Competition」、「Urban Redevelopment Project
    At Tainan Main Station Area」這三個國際競圖設計案作爲說明。透過
    兩種設計思考工具交互使用,產生出多個關鍵字後進行整理,並合成爲
    一個概念。再藉由實體/3D模型來探討概念空間化的演進過程,並在最
    後附上建築圖面與情境效果的繪製。
    附錄中包含了筆者在臺灣科技大學建築研究所設計組2011年-2014年這
    三年來的競圖、專業實習、設計工作坊的學習成果。


    Architecture design is a complex subject, it involves various aspects,
    including art, culture, nature and so on. In order to transform
    complex information into clear and comprehensible design
    drawings as well as to respond to the design issues in the design
    process, we need a refined design concept to support the whole
    project. The aim of this study is to deduce design concept with
    design thinking methods, and collect more and wider ideas to
    compose concept and create more possibilities for the design.
    This paper is demonstrated with three international design
    competition projects: “The Micro House Ideas Competition”,
    “Collider Activity Center Competition”, “Urban Redevelopment
    Project At Tainan Main Station Area,”which are operated with two
    types of design thinking methods,'mental-graphic' and
    'brainstorming'. Through the alternation of the two methods,
    several key words were produced and integrated into a concept.
    Furthermore, concrete and virtual models are simulations to
    demonstrate the realizability of the design. Plus, architecture
    drawing and perspective drawings are shown in the end.
    Learning achievement are contained in the appendix ,which the
    author has gained within design competitions, professional
    internships and design workshops, during the study of three years ,
    2011 to 2014, in FADS of graduated school of design in NTUST.

    中文摘要 英文摘要 謝誌 目錄 第一章 緒論 1-1 動機與目的 1-2 操作流程 1-3 操作內容 第二章 設計操作 2-1 The Micro House Ideas Competition 2-2 Collider Activity Center Competition 2-3 Urban Redevelopment Project At Tainan Main Station Area 第三章 結論 3-1 檢討 3-2 反饋 參考文獻 附錄 附錄一 設計思考工具操作 附錄二 歷年參與設計作品 作者簡介

    參考書目
    Tim Brown (2010),設計思考改造世界
    Roger Martin(2011),設計思考就是這麼回事!
    Ellen Lupton(2012),圖解設計思考:好設計,原來是這樣「想」出來的!
    Cowan, Sim Van der Ryn & Stuart(2011),生態設計學 讓地球永續的創意法則
    孟磊、江慧儀(2011),向大自然學設計:樸門Permaculture
    威廉.麥唐諾、麥克.布朗嘉(2008),從搖籃到搖籃
    Matthew Frederick(2009),建築的法則

    參考網站
    Micro House Ideas Competition - Denver Architectural League
    https://sites.google.com/site/microhousingcompetition/

    Collider Activity Center International Open Architectural Competition
    http://www.collider.eu/

    ArchDaily
    http://www.archdaily.com/

    IDEO
    http://www.ideo.com/

    臺南車站都市設計國際徵圖
    http://tainanrup.longi.tw/comp/competiton.php

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