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研究生: 徐元斌
Yuan-Pin Shu
論文名稱: 評估電子紙刷新率以提高嵌入動畫之可讀性
Evaluating the Refresh Rate of Electronic Papers to Embed Animation for Improving the Readability
指導教授: 阮聖彰
Shanq-Jang Ruan
口試委員: 陳筱青
Hsiao-Chin Chen
薛雅馨
Ya-Hsin, Hsueh
學位類別: 碩士
Master
系所名稱: 電資學院 - 電子工程系
Department of Electronic and Computer Engineering
論文出版年: 2020
畢業學年度: 108
語文別: 英文
論文頁數: 60
中文關鍵詞: 電子紙電泳顯示器電子紙刷新率可讀性動畫影格率
外文關鍵詞: Electronic Paper, Electrophoretic display, E-paper refresh rate, Readability, Animation frame rate
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  • 電子紙是一種先進的顯示技術,由於其組成的材料結構導致刷新率較低,通常用於顯示靜態內容,很少用於動態圖像。電子紙已被廣泛地應用於物聯網裝置上,但是目前沒有任何研究關於分析電子紙的刷新率。 在本文中,我們研究電子紙嵌入動畫的刷新率,以提高商業電子紙的可讀性,我們還以泡沫排序動畫為例,展示其可讀性,這項研究的結果表明,儘管電子紙的刷新率不適合用於播放一般影片,但它適合播放幀率較低的動畫,例如帶有動畫的工程文件、教學動畫。此外透過電子紙閱讀帶有動畫的文件有助於讀者更好地理解和記住訊息。


    Electronic paper (e-paper) is an advanced display technology that is usually used to display static content and less used on the dynamic image because the lower refresh rate. E-paper has been more widely used in a variety of Internet of Things (IoT). However, there is no study to analyze the relationship between e-paper refresh rate and the size of the refresh frame. In this paper, we investigate the refresh rates of e-paper to embed animation for improving the readability of commercial e-papers. We also demonstrate a bubble sort animation as an example to improve the readability. Results of this study showed that despite the e-paper refresh rate is not appropriate to display video, it is suitable for display animations with lower frame rate such as engineering documents with animation. Moreover, reading documents with animation by e-paper helps the reader better understand and remember information.

    摘要 III ABSTRACT IV Acknowledgements V Table of Contents VII List of Figures IX List of Tables X Chapter 1 1 Introduction 1 1.1 Reading Behavior Changes from Printed Books to E-books 1 1.2 Reading e-books Cause the Damage to the Eyes 3 1.3 Overview of Electronic Paper Technology 4 1.4 Feature of This Thesis 8 1.5 Organization of This Thesis 9 Chapter 2 10 Related Works 10 2.1 Electrophoretic display 11 2.2 Cholesteric Liquid Crystal 20 2.3 Electrochromic Display Technology 22 Chapter 3 23 Proposed Method 23 3.1 Experimental Setup 24 3.2 Evaluation of the Refreshing Rate 27 3.3 Evaluation of the power consumption 30 Chapter 4 31 Experimental results 31 4.1 Refreshing Different Sizes of Images 32 4.2 Refreshing Different Numbers of Blocks 33 4.3 The Power Consumption of E-paper 34 4.4 The Readability of E-paper 36 Chapter 5 38 Discussion and Conclusions 38 REFERENCES 40

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