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研究生: 蘇允謙
Yun-Chien Su
論文名稱: 基於光影估測的彩色3D掃描模型之光影消除技術
Illumination removal of color 3D scan models based on shading evaluation
指導教授: 孫沛立
Pei-li Sun
口試委員: 林宗翰
Tzung-han Lin
陳鴻興
Hung-shing Chen
溫照華
Chao-hua Wen
學位類別: 碩士
Master
系所名稱: 應用科技學院 - 色彩與照明科技研究所
Graduate Institute of Color and Illumination Technology
論文出版年: 2018
畢業學年度: 106
語文別: 中文
論文頁數: 66
中文關鍵詞: 陰影去除手持3D掃描3D模型物體色色彩分群聚類法遮蔽陰影馮氏光照模型
外文關鍵詞: shadow removal, hand-held 3D scanning, color of 3D model, color clustering, occlusion, Phong reflection model
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  • 陰影去除之應用行之有年,其在眾多領域,諸如:車禍影像之辨識、空拍影
    像增強、場景重建等等,皆有發展。手持式彩色3D 掃描容易遇到光源受限,導致
    材質陰影無法消除的問題。過去關於3D 掃描的研究,多半著重於掃描形狀之精準
    度,較少探討光影消除的問題,本論文便是希望能改善此情況而發想。
    本論文致力於解決 3D 模型之光影問題,從而達到修正3D 模型表面顏色之效
    果。本論文分為三個實驗,實驗一為分群聚類法分色,實驗二為光源估測校正,
    實驗三為光影估測校正,方法不同,但目的皆為修正三3D 模型光影不均的色彩資
    訊。
    實驗一目的為透過分群聚類法,將3D 模型物體色分為目標群集後,使用群集
    中之鮮豔色彩將其替代;實驗二則為透過一測量球估測光源分布,製作光分布對
    照表後,據此將實驗模型的表面色彩校正;實驗三則為透過模擬光源與模型,對
    其做遮蔽陰影運算後,利用Phong 光照模型的光影推測,消除3D 模型之光影問題。
    研究最後比較 3D 模型上之同色區塊校正前後的色差與明度差。實驗一的方法
    普遍效果不佳。實驗二之色差與明度改善率平均值分別為46.8%與58.9%,最高可
    達75.1%與96.3%。實驗三之之色差與明度改善率平均值分別為41.2%與52.7%色
    差改善率,最高可達67.3%與87.6%。雖然整體上不如實驗二的方法,但可以降低
    某些陰影區色差,是值得進一步研究的方向。


    Shadow removal technologies have been used in many different aspects such as
    image recognition of car accidents, image enhancement of remote sensing, 3D scene
    reconstruction, et al. In hand-held color 3D scanning, lighting directions normally are
    not controllable. The shadow of the resulted 3D model therefore cannot be removed
    easily. As previous 3D scanning studies mainly focus on spatial accuracy of the 3D
    model, only few attempts on its shadow removal.
    To eliminate the illumination of the color 3D scan models, three types of methods
    were tested in this study. Experiment 1 used color clustering, Experiment 2
    compensated the shadows by means of illumination estimation, and Experiment 3
    compensated the shadows via illumination and shadow estimations. The methods used
    in Experiment 1 first classifies colors of a 3D model based on color differences and
    spatial locations. Afterward, the colors of each cluster are replaced by the most saturate
    color in the cluster. Experiment 2 first scan a white ball to estimate the light distribution,
    and then eliminate the shadows by normalizing the light distribution. Experiment 3 also
    estimate the light distribution first, but it applies Phong reflection model to estimate the
    shadow and use the results to eliminate the lighting effects. The results of shadow
    removal of a color 3D scan model were estimated by the color differences between two
    regions toward different directions but painting same color in the original model. The
    results show the method used in Experiment 2 is more reliable.

    中文摘要 i ABSTRACT ii 目錄 iv 圖目錄 vii 表目錄 x 第1章緒論 1 1.1 研究背景與動機 1 1.2 研究目的 1 1.3 研究限制 1 1.4 論文架構 2 第2章文獻探討 3 2.1 3D成像系統 3 2.1.1 3D掃描 3 2.1.2 3D檔案格式 4 2.2 3D渲染模型 8 2.2.1 Phong光照模型 8 2.3 色彩空間轉換 9 2.3.1 CIE色彩空間 10 2.3.2 Y'CbCr色彩空間 13 2.3.3 HSV色彩空間 14 2.4 聚類分析法 14 2.4.1 K均值分群聚類法 15 2.4.2 均值飄移分群聚類法 15 2.5 雙邊濾波器 17 2.6 二值形態學 19 2.6.1 腐蝕 19 2.6.2 膨脹 19 2.6.3 斷開 20 2.6.4 閉合 20 2.7 光影消除相關文獻 21 第3章實驗設計 23 3.1 實驗設備 23 3.2 實驗流程 25 3.3 實驗環境架設 25 3.4 Strata Foto 3D CX操作流程 27 3.5 雙邊濾波器流程 30 3.6 Geomagic處理流程 31 3.7 暗部彩度降低處理流程 32 3.8 實驗一:分群聚類法分色 33 3.9 實驗二:光源估測校正 34 3.10 實驗三:光影估測校正 36 3.10.1 遮蔽陰影估計 38 第4章實驗結果 41 4.1 實驗一:分群聚類法分色 41 4.2 實驗二:光源估測校正 42 4.3 實驗三:光影估測校正 47 第5章結論與未來展望 52 5.1 結論 52 5.2 未來展望 52 參考文獻 53

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