研究生: |
李冠葳 Kuan-Wei Lee |
---|---|
論文名稱: |
數位製造客製化商品之創新商業服務模式 An Innovative Business Service Model for Digital Fabrication of Customized Products |
指導教授: |
柯志祥
Chih-Hsiang Ko |
口試委員: |
陳建雄
Chien-Hsiung Chen 范振能 Jeng-Neng Fan |
學位類別: |
碩士 Master |
系所名稱: |
設計學院 - 設計系 Department of Design |
論文出版年: | 2019 |
畢業學年度: | 107 |
語文別: | 中文 |
論文頁數: | 126 |
中文關鍵詞: | 數位製造 、客製化 、衍生設計 、商業模式 |
外文關鍵詞: | digital fabrication, customization, generative design, business model |
相關次數: | 點閱:283 下載:1 |
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數位製造的發展,大量的3D 列印技術與設備,快速推陳出新,同時也讓人們對
於自我實現與獨創性的心理需求開始浮現、並且被重視。但隨著時間的流逝,原本數
位製造普及化的願景並未實現,數位製造實驗室也流於形式或漸漸沒落,其中原因為
何,是本研究探討之研究目的。
本研究使用雙鑽石設計流程,排定所需研究環節,可行性審查採用訪談法與觀察
法,訪談數位製造實驗室營運者或相關負責人,觀察數位製造實驗室運作模式。再彙
整訪談與觀察資料,進行概念審查;由可行性審查的現況分析,設計可能的創新商業
服務模式;再以問卷量化方式,進行服務品質評比、系統使用性分析、訪談觀察結果
的現況驗證。
本研究提出新的商業服務模式,以提升大眾數位製造參與度與達成客製化,並輔
助傳統生產方式。本研究結果顯示,要提升大眾參與數位製造與自造者運動,必須達
成幾個要項:(1)減低數位建模門檻,提升興趣;(2)滿足大眾自我實現的需求;(3)重
視個人化需求;(4)數位製造商品屬性生活化。如此才能讓大眾對數位製造商品產生好
感,甚至成為自造者。
The development of digital fabrication has enabled the advance of numerous 3D
printing technology and equipment, which brings about and emphasizes the psychological need of self-accomplishment and individual creativity. However, as time goes by, the vision of the popularization of digital fabrication does not realized and fabrication laboratories are becoming a mere formality or are on the decline. This study tried to explore the reasons behind this phenomenon.
The double diamond design process was used to work out necessary research links. Interview and observation were used in feasibility review by interviewing operators or representatives of fabrication laboratories and observing operation moods of fabrication laboratories. The results of interview and observation provided the basis for concept review. Current situations in feasibility review were analyzed and a possible innovative business service model was designed. Quantitative questionnaires were used to evaluate and validate service quality, system usability, the results of interview and observation.
A new business service model was proposed to promote public engagement in digital fabrication and customization. It could also be a complement to traditional production. The results indicated serval requirements for public engagement in digital fabrication and maker movement. (1) Promoting interest by lowering the threshold for digital modeling. (2) Satisfying public need for self-accomplishment. (3) Emphasizing on the need for personalization. (4) Incorporating product attributes of digital fabrication into daily life. It
was hoped that by doing so, people could develop a preference for products of digital fabrication and even become makers.
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