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研究生: 劉哲銘
Che-Ming Liu
論文名稱: 以人臉地標點和深度轉移為基礎之跨視角人臉辨識
Cross-Pose Recognition using Facial Landmarks and Depth Warping
指導教授: 徐繼聖
Gee-Sern (Jison) Hsu
口試委員: 郭景明
Jing-Ming Guo
洪一平
Yi-Ping Hung
莊仁輝
Jen-Hui Chuang
學位類別: 碩士
Master
系所名稱: 工程學院 - 機械工程系
Department of Mechanical Engineering
論文出版年: 2016
畢業學年度: 104
語文別: 中文
論文頁數: 54
中文關鍵詞: 跨角度辨識人臉地標點眼鏡地標點深度轉移
外文關鍵詞: cross-pose recognition, facial landmark, eyeglasses landmark, depth warping
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  • 本論文提出了一種透過利用人臉地標點及深度轉移(Depth Warping)的方法來解決跨角度人臉辨識的問題。不同於多數基於3D的解決方法,本論文著重於利用人臉地標點所提供的資訊實現深度轉移來取代通常需要昂貴計算成本的三維人臉重建方法。給定一張正面人臉影像經過地標點偵測,與三維人臉模型資料庫內的人臉地標點組相比較,來尋找資料庫內的相近臉型,因此正面人臉影像可以透過相近臉型的人臉模型應用深度轉移來重建出一個人臉模型。對齊有角度的測試人臉影像時,利用測試人臉影像上的地標點,使重建的人臉模型旋轉對齊相同角度,透過同時考慮Yaw、Pitch、Roll等三個角度來調整人臉模型旋轉角度,可使人臉模型準確的與測試影像上人臉對齊。為了處理眼鏡的問題本論文透過雙層樹狀結構模型(B-TSM)來偵測人臉上的眼鏡。本論文所提出的方法經標準人臉資料庫之測試,含PIE與Multi-PIE,並與近幾年方法比較確認其有效性。


    An approach exploiting facial landmarks and depth warping is proposed for cross-pose recognition. Different from most 3D based cross-pose recognition, the proposed one uses facial landmarks extensively and replaces the computationally expensive 3D reconstruction by depth warping. Given a face in the gallery with landmarks detected, the spatial distribution of landmarks is used to find a similar face in a 3D face database so that the gallery face can be approximately reconstructed using depth warping with the most similar 3D face. When matching to a probe, the depth-warped faces are rotated to align to the same orientation revealed by the landmarks on the probe. The orientation is justified by yaw, pitch and roll of the probe, enabling an accurate alignment to the probe face. To handle the cases with eyeglasses, we propose a Bilayer Tree Structured Model (B-TSM) for detecting faces with eyeglasses. The proposed method is validated on PIE and Multi-PIE, and compared to contemporary approaches to show its efficacy.

    中文摘要 I ABSTRACT II 誌謝 III 目錄 IV 圖目錄 VI 表目錄 VIII 演算法目錄 VIII 第 1 章 緒論 1 1.1 研究背景與動機 1 1.2 方法概述 3 1.3 論文貢獻 5 1.4 論文架構 6 第 2 章 相關文獻介紹 7 2.1 相關文獻介紹 7 2.1.1 Landmark Based Facial Component Reconstruction for Recognition across Pose 7 2.1.2 Unconstrained Pose-Invariant Face Recognition Using 3D Generic Elastic Models (3D GEMs) 7 2.1.3 Fully Automatic Pose-Invariant Face Recognition via 3D Pose Normalization 8 2.1.4 Sparse Feature Extraction for Pose-Tolerant Face Recognition 9 2.1.5 Spartans: Single-Sample Periocular-Based Alignment-Robust Recognition Technique Applied to Non-Frontal Scenarios 10 2.1.6 A 3D-Based Pose Invariant Face Recognition at a Distance Framework 11 第 3 章 主要方法介紹 13 3.1 地標點偵測 13 3.2 深度轉移重建人臉模型 14 3.3 影像修補 INPAINTING 18 3.4 角度對齊 20 3.5 SRC辨識 25 3.5.1 光源正規化 25 3.5.2 特徵擷取 27 3.5.3 以SRC為基礎的分類器 28 第 4 章 實驗設置與分析 30 4.1 標準資料庫介紹 30 4.1.1 FRGC 介紹 30 4.1.2 Multi-PIE 介紹 31 4.1.3 CMU PIE 介紹 32 4.2 實驗設計 33 4.3 參數設置 33 4.4 實驗結果與分析 35 4.4.1 純人臉影像組 35 4.4.2 純眼鏡人臉影像組 36 4.4.3 含眼鏡模型人臉影像組 36 4.4.4 實驗結果分析 37 第 5 章 即時系統製作 39 5.1 系統架構 39 第 6 章 結論與未來研究方向 40 參考文獻 41

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