簡易檢索 / 詳目顯示

研究生: 康至曜
Chih-Yao Kang
論文名稱: 如何提升消費者對遊戲虛擬商品之購買意願?以知覺風險、網站服務品質探討
Investigating the Purchase Intention on Virtual Goods in Game Industry. The Influence of Perceived Risk and Internet Service Quality
指導教授: 何秀青
Mei HC Ho
吳清炎
Ching-Yan Wu
口試委員: 管中徽
Chung-Huei Kuan
李建裕
Lee Bruce C.Y.
學位類別: 碩士
Master
系所名稱: 管理學院 - 科技管理研究所
Graduate Institute of Technology Management
論文出版年: 2020
畢業學年度: 108
語文別: 中文
論文頁數: 124
中文關鍵詞: 知覺風險網站服務品質消費者購買意願遊戲虛擬商品
外文關鍵詞: Perceived Risk, Quality of Internet Services, Purchase intention, Virtual E-commerce goods
相關次數: 點閱:351下載:0
分享至:
查詢本校圖書館目錄 查詢臺灣博碩士論文知識加值系統 勘誤回報

遊戲虛擬商品已經相當盛行,但商品買賣過程充斥著各式風險,因此知覺風險與服務品質是左右消費者購買意願的前置因子。本論文研究目的是分析出消費者購買意願因素,同時解決多數遊戲虛擬商品賣家銷售不佳現況。

本研究兩大研究問題為,第一點,不同人口統計特徵的買家,是否會存在不同的服務品質感受程度?第二點,傳統上知覺風險並未在遊戲虛擬商品交易過程做探討,而知覺風險在此新興產業是否還能影響消費者購買意願?

研究方式包含定性研究方法與定量研究方法。第一階段透過半結構式訪談,蒐集遊戲虛擬商品買賣方意見與想法,在訪談過程中發現超過以往網站服務品質的問題,因此多了不同問項做切入。第二階段採用網路問卷發放,蒐集有效問卷411份,第三階段透過SPSS進行分析。根據研究結果,得出了與以往知覺風險不同的見解,購買遊戲虛擬商品的知覺風險對消費者有不同程度影響,但幾乎不再影響消費者購買意願;此外,在網站服務品質構面上新創了呈現性的構面,賦予網站服務品質不同見解。在實務管理上,本研究結果可以提供遊戲虛擬商品業者往後在規劃、改善其行銷與營運策略參考方向。


The e-commerce of virtual goods in online games becomes mature. However, the transaction of virtual goods is full of various risks. The perceived risk and service quality are the predisposing factors that influence consumers' willingness to buy. The research is to explore the factors that affect customers’ purchase willingness and to provide solutions to the existing sales challenges.
In view of the preceding research purpose, two research questions are addressed as follows. First, do buyers with different demographic characteristics have different levels of sensitivity to service quality? Second, since there was no research on the perceived risk of virtual goods in online game transactions in previous studies, the study aims to examine whether perceived risks affect customers’ purchase willingness in this emerging industry.

The research methods used in this study include qualitative and quantitative methodolgies. In the first stage, this study uses the semi-structured interview to collect opinions from buyers and sellers of virtual goods in online games. During the interviews, a new aspect of the quality of online services is found. In the second stage, an improved questionnaire is distributed through social media platforms. In the third stage, the study applies multivariate analysis to test the research questions.

The results show that consumers with different backgrounds perceived risks of purchasing virtual goods differently, but perception risks will no longer affect consumers' willingness to purchase. In addition, a new dimension in online services quality, interaction transparency, is identified in this study. In terms of practical management, the results can be used as a reference direction for virtual commodity operators to plan and improve their marketing and operational strategies.

中文摘要 Abstract 目錄 表目錄 圖目錄 第壹章 序論 1.1研究背景 1.2研究動機 1.3研究目的與研究問題 1.4研究流程 第貳章 文獻探討 2.1虛擬商品 2.2服務品質 2.3知覺風險 2.4消費者購買意願 2.5文獻回顧彙整 第參章 研究方法 3.1研究方法與問卷設計 3.2研究架構 3.3研究假說 3.4研究變數之操作性定義 3.5資料分析方法 第肆章 資料分析 4.1半結構個別訪談資料整理 4.2敘述性統計 4.3探索性因素分析與信度 4.4人口統計變數與整體知覺風險之差異分析 4.5人口統計變數與網站服務品質之差異分析 4.6網站服務品質與消費者購買意願之迴歸分析 4.7知覺風險與消費者購買意願之迴歸分析 4.8綜合構面比較購買意願之迴歸分析 4.9研究假說結果之整理 第伍章 結論與建議 5.1研究貢獻 5.2主要發現 5.3管理意涵 5.4研究限制與未來研究建議 參考文獻 附錄一 問卷 附錄二 訪談逐字稿

中文文獻
1. 呂建緯(2010),手機產業經營模式與策略之探索性研究,實踐大學資訊科技與管理學系碩士班碩士論文。
2. 蔡庚孜(2008),彩妝品品牌形象、品牌知名度對女性消費者購買決策之影響-以知覺風險為中介效果之驗證,成功大學企業管理研究所碩士論文。
3. 廖瑞榮(1999),提升企業網際網路線上服務服務品質之研究-以證券經紀業為例,國立臺灣大學資訊管理研究所碩士論文。
4. 鄭皓文(2000),台灣地區本國銀行網站之服務品質衡量研究,國立中山大學企業管理研究所碩士論文。
5. 林明遠(2003),入口網站服務品質及顧客滿意之研究,國立中山大學企業管理研究所碩士論文。
6. 劉國瑞(2006),網站特性、產品特性、消費者特性、服務品質及優惠政策對網路購買意願傾向之研究-以投影機商品為例,國立成功大學高階管理碩士在職專班碩士論文。
7. 鄭佑丞(2008),以台灣網路書店為例探討網站服務品質與虛擬社群意識對顧客忠誠度之影響,開南大學資訊及電子商務學系碩士班碩士論文。
8. 王維聰、張文鴻(2009),虛擬商品與電子商務,科學發展月刊,442,6-11。
9. 李修瑩(2007),虛擬物品交易怎麼管?數位時代,159,166-167。
10. 陳姿含、劉冠吟(2014),行動裝置服務品質對顧客滿意度與品牌忠誠度之關聯研究-以虛擬商品為例,圖文傳播藝術學報,201405,709-787。
11. 鍾婉文(2015),知覺風險影響消費者選擇國內五星級飯店消費行為之研究–以大台北地區居民為例。
12. 謝佳敏(2016),台北市消費者對免費行動遊戲中商城道具之知覺價值、知覺風險、知覺品質與知覺犧牲對再消費意願之研究。
13. 周文賢(2004),多變量統計分析,智勝文化事業有限公司,台北。
14. 丁雪茵、鄭伯壎、任金剛(1996),質性研究中研究者的角色與主觀性,本土心理學研究,6,354-376。
15. 吳正榮(2014),未成年人之監護人法定親職教育法制整合之研究,國立高雄師範大學成人教育研究所。
16. 劉佩旻(2016),知覺風險對消費者使用行動銀行意願之研究,國立交通大學經營管理研究所。

英文文獻
1. Al-dweeri, R. M., Obeidat, Z. M., Al-dwiry, M. A., Alshurideh, M. T., & Alhorani, A. M. (2017). The impact of e-service quality and e-loyalty on online shopping: moderating effect of e-satisfaction and e-trust. International Journal of Marketing Studies, 9(2), 92-103.
2. Babin, B. J., Darden, W. R., & Griffin, M. (1994). Work and/or Fun: Measuring Hedonic and Utilitarian Shopping Value. Journal of Consumer Research, 20(4), 644-656.
3. Bagozzi, R. P., & Phillips, L. W. (1982). Representing and Testing Organizational Theories: A Holistic Construal. Administrative Science Quarterly, 27(3), 459-489.
4. Cardozo, R. N. (1965). An experimental study of customer effort, expectation, and satisfaction. Journal of marketing research, 2(3), 244-249.
5. Cha, J. (2011). Exploring the internet as a unique shopping channel to sell both real and virtual items: A comparison of factors affecting purchase intention and consumer characteristics. Journal of Electronic Commerce Research, 12(2), 115.
6. Churchill Jr, G. A., & Surprenant, C. (1982). An investigation into the determinants of customer satisfaction. Journal of marketing research, 19(4), 491-504.
7. Cox, D. F., & Rich, S. U. (1964). Perceived risk and consumer decision-making—the case of telephone shopping. Journal of marketing research, 1(4), 32-39.
8. Cox, J., & Dale, B. G. (2001). Service quality and e‐commerce: an exploratory analysis. Managing Service Quality: An International Journal.
9. Creswell, J. (2015). Educational research: Planning conducting, and evaluating quantitative and qualitative research .[Kindle edition] Pearson Education. In: Inc.
10. Cunningham, S. (1967). The major dimensions of perceived risk, Risk Taking and Information Handling in Consumer Behavior, Graduate School of Business Administration. In: Harvard University Press, Boston, MA.
11. Dholakia, U. M. (2001). A motivational process model of product involvement and consumer risk perception. European Journal of marketing, 35(11), 1340-1362.
12. Dodds, W. B., Monroe, K. B., & Grewal, D. (1991). Effects of price, brand, and store information on buyers’ product evaluations. Journal of marketing research, 28(3), 307-319.
13. Douglass, R. B. (1977). Belief, attitude, intention, and behavior: An introduction to theory and research. In: JSTOR.
14. Eagly, A. H., & Chaiken, S. (1993). The psychology of attitudes: Harcourt brace Jovanovich college publishers.
15. Fornell, C., & Larcker, D. F. (1981). Evaluating structural equation models with unobservable variables and measurement error. Journal of marketing research, 18(1), 39-50.
16. Garvin, D. A. (1984). What Dose Product Quality Really Means. Sloan Management Review, 25-43.
17. Goodhue, D. L. (2002). WEBQUAL: A MEASURE OF WEBSITE QUALITY1. Paper presented at the AMA Winter Educators' Conference.
18. Gronroos, C. (1984). A service quality model and its marketing implications. European Journal of Marketing, 18(4), 36-44.
19. Guo, Y., & Barnes, S. (2009). Virtual item purchase behavior in virtual worlds: an exploratory investigation. Electronic commerce research, 9(1-2), 77-96.
20. Guo, Y., & Barnes, S. (2011). Purchase behavior in virtual worlds: An empirical investigation in Second Life. Information & Management, 48(7), 303-312.
21. Hamari, J. (2015). Why do people buy virtual goods? Attitude toward virtual good purchases versus game enjoyment. International Journal of Information Management, 35(3), 299-308.
22. Ho, C.-H., & Wu, T.-Y. (2012). Factors affecting intent to purchase virtual goods in online games. International Journal of Electronic Business Management, 10(3), 204-212.
23. Howard, J. A. (1977). Consumer behavior: Application of theory (Vol. 325): McGraw-Hill New York.
24. Kim, D. J., Ferrin, D. L., & Rao, H. R. (2008). A trust-based consumer decision-making model in electronic commerce: The role of trust, perceived risk, and their antecedents. Decision support systems, 44(2), 544-564.
25. Kim, M., & Lennon, S. J. (2000). Television shopping for apparel in the United States: Effects of perceived amount of information on perceived risks and purchase intentions. Family and Consumer Sciences Research Journal, 28(3), 301-331.
26. Ladhari, R., & Morales, M. (2008). Perceived service quality, perceived value and recommendation. Library Management.
27. Lee, G. G., & Lin, H. F. (2005). Customer perceptions of e‐service quality in online shopping. International Journal of Retail & Distribution Management, 33(2), 161-176.
28. Lehdonvirta, V. (2009). Virtual item sales as a revenue model: identifying attributes that drive purchase decisions. Electronic commerce research, 9(1-2), 97-113.
29. Lehtinen, U., & Lehtinen, J. R. (1991). Two approaches to service quality dimensions. Service Industries Journal, 11(3), 287-303.
30. Levitt, T. (1972). Production-line approach to service-Harvard Business Review. NAO (2003) New IT systems for Magistrates' Courts: the Libra project, HC, 327, 2002-2003.
31. Lin, H., & Sun, C.-T. (2007). Cash trade within the magic circle: free-to-play game challenges and massively multiplayer online game player responses. Paper presented at the DiGRA Conference.
32. Mäntymäki, M., Merikivi, J., & Islam, A. N. (2014). Young people purchasing virtual goods in virtual worlds: The role of user experience and social context. Paper presented at the Conference on e-Business, e-Services and e-Society.
33. Masoud, E. Y. (2013). The effect of perceived risk on online shopping in Jordan. European Journal of Business and Management, 5(6), 76-87.
34. Parasuraman, A., Zeithaml, V. A., & Berry, L. L. (1985). A conceptual model of service quality and its implications for future research. Journal of marketing, 49(4), 41-50.
35. Parasuraman, A., Zeithaml, V. A., & Berry, L. L. (1988). Servqual: A multiple-item scale for measuring consumer perc. Journal of retailing, 64(1), 12.
36. Parasuraman, A., Zeithaml, V. A., & Malhotra, A. (2005). ES-QUAL: A multiple-item scale for assessing electronic service quality. Journal of service research, 7(3), 213-233.
37. Peter, J. P., & Tarpey Sr, L. X. (1975). A comparative analysis of three consumer decision strategies. Journal of Consumer Research, 2(1), 29-37.
38. Roscoe, J. T. (1975). Fundamental research statistics for the behavioral sciences [by] John T. Roscoe.
39. Rossiter, J. R., & Percy, L. (1987). Advertising and promotion management: McGraw-Hill Book Company.
40. Sakhaei, F., Afshari, A., & Esmaili, E. (2014). The impact of service quality on customer satisfaction in Internet banking. Journal of mathematics and computer science, 9(1), 33-40.
41. Salameh, A. A., & Hassan, S. B. (2015). Measuring service quality in m-commerce context: a conceptual model. International Journal of Scientific and Research Publications, 5(3), 1-9.
42. Shelton, A. K. (2010). Defining the lines between virtual and real world purchases: Second Life sells, but who’s buying? Computers in Human Behavior, 26(6), 1223-1227.
43. Tandon, U., Kiran, R., & Sah, A. N. (2018). The influence of website functionality, drivers and perceived risk on customer satisfaction in online shopping: an emerging economy case. Information Systems and e-Business Management, 16(1), 57-91.
44. Wolfinbarger, M., Gilly, M. C. (2003). eTailQ: Dimensionalizing, Measuring and Predicting etail Quality. Journal of Retailing, 79(3), 183-198.
45. Yoo, J. M. (2015). Perceived value of game items and purchase intention. Indian Journal of Science and Technology, 8(19), 1-3.
46. Zeithaml, V. A. (1988). Consumer perceptions of price, quality, and value: a means-end model and synthesis of evidence. Journal of marketing, 52(3), 2-22.
47. Zeithaml, V. A., Parasuraman, A., & Malhotra, A. (2000). E-service quality: definition, dimensions and conceptual model. Marketing Science Institute, Cambridge, MA, working paper.
48. Zeithaml, V. A., Parasuraman, A., & Malhotra, A. (2002). Service quality delivery through web sites: a critical review of extant knowledge. Journal of the academy of marketing science, 30(4), 362-375.

無法下載圖示 全文公開日期 2025/07/20 (校內網路)
全文公開日期 2025/07/20 (校外網路)
全文公開日期 本全文未授權公開 (國家圖書館:臺灣博碩士論文系統)
QR CODE