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研究生: 沈志洪
Satryo - Saputro
論文名稱: 典型教室陳設之學生視覺舒適度調查
Field Survey of Student's Visual Comfort Level in Typical Classroom Setting: An Experimental Study
指導教授: 邱韻祥
Yun-Shang Chiou
口試委員: 江維華
Wei-Hwa Chiang
蔡欣君
Shin-Jyun Tsaih
學位類別: 碩士
Master
系所名稱: 設計學院 - 建築系
Department of Architecture
論文出版年: 2016
畢業學年度: 104
語文別: 英文
論文頁數: 103
中文關鍵詞: 視覺舒適度教室照明
外文關鍵詞: daylight glare probability
相關次數: 點閱:213下載:10
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In classrooms, visual learning media continuously changed in the past two decades. Yet, the classroom design itself cannot match with the fast-growing technology. In present classrooms, there are three surfaces that users need to be paying attention to: the desk (horizontal task surface), the whiteboard, and the projection screen (both vertical task surface). Due to the need to receive information during lecture session, users need to constantly switch between these three surfaces, thus a static glare measurement might not be suitable for this case.
This research provides an experimental study and assessment of this phenomenon, by combining HDR photography method to acquire real scene luminance mapping, and questionnaire survey method to acquire user’s perception and opinion of the luminous environment. Furthermore, subject classrooms are classified based on content, lighting scene, and seating section for visual comfort comparison, since visual comfort is based on the field of view. An evaluation of Daylight Glare Probability (DGP) metric is also performed by comparing the glare analysis result with user feedback.
The results indicate that there is a lack of design guideline for lighting in classroom, since the typical classrooms nowadays only considers horizontal surfaces and desk illuminance. On the contrary, research results shows that most of the problems occur in the vertical task surfaces, such as whiteboard and projection screen clarity. Also, the strategy of turning of half of the lights in the classroom is provided to be ineffective. Furthermore, DGP cannot be utilized to assess visual comfort in classrooms, since there are more than one task surfaces, and it is unreliable in low illuminance scenes.

ABSTRACT i ACKNOWLEDGEMENTS ii TABLE OF CONTENTS iv TABLE OF FIGURES vii LIST OF TABLES x 1. INTRODUCTION 1 1.1 Background and Motivation 1 1.2 Objective and Research Outcome 3 1.3 Research Approach 4 2. LITERATURE REVIEW 5 2.1 Human and Luminous Environment 5 2.1.1 Human perception of the luminous environment 5 2.1.2 Human physics and the luminous environment 6 2.2 Visual Comfort and Visual Discomfort 8 2.2.1 Visual comfort 8 2.2.2 Visual discomfort 9 2.2.3 Glare 11 2.2.4 Glare metrics 13 2.3 Luminance Mapping Using High Dynamic Range (HDR) Photography 14 2.4 Visual Comfort in Classrooms 16 2.4.1 Task performance and content clarity 16 2.4.2 Visual distractions 17 2.5 User Preference 18 3. RESEARCH METHODOLOGY 19 3.1 Preliminary Survey and Choice of Subjects 19 3.2 Experiment Subjects and Conditions 22 3.2.1 TR-311 - Architectural Lighting (Subject A) 23 3.2.2 TR-412-1 - Kinetics and Transformations of Materials (Subject B) 24 3.2.3 TR-409-1 - Calculus I (Subject C) 25 3.2.4 TR-409-1 - Calculus II (Subject D) 26 3.3 Visual Comfort Questionnaire 26 3.4 HDR Capture and Luminance Mapping 32 3.4.1 Equipment 32 3.4.2 Camera settings 34 3.4.3 HDR capture and field measurement 34 3.4.4 HDR image merge and luminance calibration 36 3.4.5 Photometric analysis using hdrscope 37 3.4.6 Glare analysis using evalglare 38 4. DATA ANALYSIS AND RESULT 39 4.1 Field Measurement Result 40 4.2 Questionnaire Result 45 4.3.1 Student seating distribution 46 4.3.2 Overall visual comfort level 46 4.3.3 Physical symptoms 48 4.4.4 Task performance and visual annoyance 50 4.4.5 Preferences and opinions 54 4.3 HDR Photo Result 59 4.2.1 HDR images 59 4.2.2 Viewport luminance analysis 63 4.2.3 Falsecolor analysis 73 4.2.4 Glare analysis 80 4.4 Comparisons and Other Major Findings 86 4.4.1 Comparison of visual comfort between text and image content 86 4.4.2 Comparison of overall comfort level between scene 1 and scene 2 87 4.4.3 Luminance contrast ratio of projection screen and whiteboard 88 4.4.4 Comparison of DGP with overall comfort level 88 5. CONCLUSION AND FUTURE WORKS 90 5.1 Summary of Findings 90 5.2 Key Arguments 92 5.3 Future Works 92 BIBLIOGRAPHY 94 APPENDIX A – QUESTIONNAIRE SAMPLE 97 APPENDIX B – CLASSROOM LAYOUT – TR-311 101 APPENDIX C – CLASSROOM LAYOUT – TR-412-1 102 APPENDIX D – CLASSROOM LAYOUT – TR-409-1 103

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